More natural preservation of SSE
Allows you to use the sprint key to run when overused. Will drain stamina and reduce speed based on the amount blocked. custom made.
Screenshots 1 screenshots
About this mod Machine translation
Allows you to use the sprint key to run when overused. Will drain stamina and reduce speed based on the amount blocked. custom made.
describe
This is a new version of the old and new version of the same name I released on Skyrim LE. This mod allows you to run using the sprint key when overdoing it or just walking. If you're overweight, your stamina will be depleted and your speed will be reduced, depending on how much you exceed your weight limit. If your stamina is exhausted, the spell is removed. You can customize penalties. Details below.
How it works is that when you press the sprint button, your character adds a spell that increases your speed when you overdo it. The spell will be removed when the sprint key is released. Your initial bonus speed is reduced by the weight you add, and so is your endurance.
This is handled with a spell that detects weight changes in your inventory when you overuse it. There is no OnItemAdded event. There are no polls. The script is very lightweight.
custom made
To customize, type the command on the next page into consol, where xx is the new value without quotes. If you change the initial speed bonus, switch the lessor power with the More Natural Retention Reactivation module.
Initial speed bonus:
"Set SprintWalkSpeedGV to xx"
The default value is 350
Endurance drainage per body weight:
"Set SprintWalkStaminaGV to xx"
The default value is 0.5
Speed penalty % per weight:
"Set SprintWalkSpeedPenaltyGV to xx"
The default value is 0.25
This is also explained in the in-game configuration book.
So as an example, under default settings, if you exceed your carry weight limit by 100, your stamina will be depleted by 50 per second and your speed bonus will be reduced by 25%. If you exceed your weight limit by 200, your stamina will be depleted by 100 per second and your initial speed bonus will be reduced by 50%.
compatibility
This mod will conflict with mods that use SetAv to change the character's speed in the game, not ModAv.
Require
SKSE64
Install
Extract to your data folder and check in your load order.
uninstall
Deactivate in the mod using lessor powers and uncheck your load order.
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Description
This is a new version of my old mod by the same name which I released on Skyrim LE. This mod allows you to use the sprint key to run while you're over encumbered, or just walking. If you're over encumbered, your stamina will drain, and your speed will be reduced, based on how much you're over your carry weight limit. If your stamina is depleted, the spell is removed. You can customize the penalties. Details below.
It works by adding a spell to your character when you press the sprint key that boosts your speed when you're over encumbered. When you release the sprint key, the spell is removed. Your initial bonus speed will decrease the more weight you add, and your stamina will drain more as well.
This is handled by a spell that detects weight changes in your inventory when you're over-encumbered. No OnItemAdded Events. No polling. The scripts are lightweight.
Customization
to customize, type the commands on the next page into the consol, where xx is the new value, without the quotes. Re-activate the mod with the More Natural Encumbrance Toggle lessor power if changing the Initial Speed Bonus.
Initial Speed Bonus:
"Set SprintWalkSpeedGV to xx"
Default is 350
Stamina Drain Per Weight:
"Set SprintWalkStaminaGV to xx"
Default is 0.5
Speed Penalty % Per Weight:
"Set SprintWalkSpeedPenaltyGV to xx"
Default is 0.25
This is also explained in the config book in game.
So, as an example, on default settings, if you are 100 over your carry weight limit, your stamina will drain by 50 per second, and your speed bonus will be reduced by 25%. If you are 20 …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.