More free markers

by holananz·v2.0·Updated 2019-08-29

Just another attempt to fix the way NPCs wander around and block your way in taverns. This Espfe file adds more idle markers to most populated taverns. Designed to be compatible with unique interiors and immersive citizens

Screenshots 6 screenshots

About this mod Machine translation

Just another attempt to fix the way NPCs wander around and block your way in taverns. This Espfe file adds more idle markers to most populated taverns. Designed to be compatible with unique interiors and immersive citizens

More free markers!

Originally making this mod for myself, just wanted to share it to help others with the same problem

What it features: ESPFE plugin

V1.0 More Idle Markers for Sleeping Giant Inn (Riverwood), Bannered Mare (Whiterun) and Winking Skeever (Solitude)

Why only 3? Most modders put their follower mods in these 3 taverns because I love follower mods and downloaded them all and now my tavern is full of people wandering around, especially at night with all the npcs from the town going to the tavern.

If your other taverns need more of the same treatment, please leave a comment and see if I can help add more towns

V2.0 covers all vanilla taverns in Skyrim

Whiterun,Riverwood,Falkreath,Morthal,DragonBridge,Solitude,Markath,Windhelm,Winterhold,Riften,Dawnstar

Each marker is uniquely hand-placed to ensure its compatibility with other mods. Some cities need very few markers added because they already have many chairs/places in vanilla.

Recommended for use in heavy load commands.

What's different from other mods that have done the same thing:

It doesn't work for me at all, some idle markers conflict with the Distinct Interiors mod, which I don't want to remove.

  • This simply adds markers, up to and near walls and pillars, to ensure NPCs don't block your way and doesn't add more attributes/tools that could cause incompatibilities.
  • This adds a lot to cover all my NPCs so they don't run out of idle markers.

No more NPCs waiting in line to sit on chairs! Move your butt to the other side!

Require:

USSEP (requires Masterfile)

recommend:

Immersive Citizenship (Placement based)/AI Overhaul (should work fine)

Distinc Interior (recommended) as it is mainly for

compatibility:

Incompatible with mod, significantly changed tavern wall layout

Notice:

Don't mind the idle animation in the screenshot, it's not included in this mod, it's taken from a load sequence I'm working on *sry!

Some NPCs will still hang around in the middle because there are tags added by other mods or quest-related tags, so it can't be avoided.

sry spelling instead for english native users

Thanks

Long live Skyrim!

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A Lot More Idle Marker!

Originally made this mod for myself, just want to share it to help others who got the same problem with me

It Feature: ESPFE plugin

V1.0 more idle marker in Sleeping Giant Inn (Riverwood), Bannered Mare (Whiterun), And Winking Skeever (Solitude)

Why only 3? mostly mod author place their follower mod, in this 3 tavern, because i love follower mod, and download it all, now my tavern full of people wandering around without knowhere to go, bloking the way especially at night where all npc from town went to tavern.

if your other tavern also need more same treatment, leave a comment, will see if i can help add more town

V2.0 Cover All Vanilla tavern in Skyrim

Whiterun, Riverwood, Falkreath, Morthal, DragonBridge, Solitude, Markath, Windhelm, Winterhold, Riften, Dawnstar

Each marker was handplaced unique to ensure its compatibility with other mod. Some city only need few add marker as they already had many chair/place in vanilla.

Recommend to use in Heavy weight Load Order.

Whats the different with other mod that already did the same:

  • Its simply not work for me, some idle marker conflict with Distinct Interiors mod, Which i don't want to remove.
  • this simply add marker, at most near the wall and pillars, to ensure NPC not blocking your way and did not add more properties/tools that might cause incompatibility.
  • this add a lot more to cover all my NPC, so they don't run out of idle marker.

No more NPC going in line up waiting to get sit on chair! Move your ass to other side!

Requirement:

USSEP (Need Masterfile)

Recommend:

Immersive Citizen (made bas …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
更多空闲标记
File size
3.0 KiB
SHA-256
6b7ef8e462c4a6f3c65447ba9f76b7c2d748f006a929de120c31f7bfeb56dab6
Stored at
2026-10-08 00:19