T H I C C K E N I N G

by TheForkOnTheLeft - TabulaSmaragdina·vTHICCKNESS·Updated 2019-01-08

This mod attempts to add many surfaces and different grass types to your game world. There are many types of grass that you can get lost in.

Screenshots 5 screenshots

About this mod Machine translation

This mod attempts to add many surfaces and different grass types to your game world. There are many types of grass that you can get lost in.

Neither the mesh nor the textures were made by me. I made changes to the grass using TES5Edit. I don't know how to use CK and CK doesn't seem to start for me.

Does not require grass on roads to be taken out or compatible with other mods.

Chances are I don't use them, or you can get my mod to override them.

I know grass can be in a few weird places. If I take them out then you lose more grass density in the forest areas where I want grass. Just work on it or make some CK edits to the land.

I don't mind if you upload your own road or home fixes for this mod. Come on, do what you do.

I would like to thank the following mod authors:

-32cm

-Preeum

-AceeQ

-Elinlen

-Vurt

-Tamu75

-Josh Ezzel

Many thanks to TheForkOnTheLeft for permission

Give these authors something to praise for their work. All I did was assemble an Esp and edit what they had done.

Expect performance to be slightly higher than my previous mod Viscous Grasses. With my grass density set to 60 (which is the lowest I recommend) I can lose up to 4-7 frames. Where it's sticky I might lose 2-5 frames of the same grass density value.

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This is a complete overhaul of Sticky Grass. I re-zoned all the grass types in each area. I combined short grass, bushes, and rocks to get better ground coverage and make everything look more believable. Added more wind speed effects to more thin grasses to better simulate them raging in the slightest breeze. I hope you guys enjoy this grass model.

Hopefully I can condense and consolidate this stuff so it's easier for more people to use. This takes time.

To some ENBs it seems like my grass might be dark. So try to keep that in mind when using this draft template.

Install

Download this mod with your mod manager and allow it to do this.

If you downloaded manually, proceed to place the contents into the skyrim data folder. Make sure there aren't any grass models or grass related textures and meshes in the game.

Required mods for better tundra with my mods

Tundra Texture Transplant - This mod makes my green tundra blend in better with the landscape. Give the author some credit and recognition for this mod.

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Load order

-Random Mod.esp

  • Other random Mod.esp

-Voluptuous Grasses.esp

  • Important modules like DynDoLOD

SkyrimPrefs.ini

[show]

bShadowsOnGrass = 0

Turn on - turn off grass shadow

Skyrim.ini

[show]

iMinGrassSize = 60  -  100

  • iMinGrassSize can be set between 0 and 100. The lower the value, the more grass and poor performance.

SKYRIM.INI (Set up Skyrim Legend Edition)

(This is how I set it up)

iGrassCellRadius = 2

bAllowCreateGrass = 1

bAllowLoadGrass = 0

bGrassPointLighting = 1

iMaxGrassTypesPerTexure = 15

iMinGrassSize = 60

(important value)

iMaxGrassTypesPerTexure = 15

iMinGrassSize = 60

You can go as low as 50 if you want. But for most users, it shouldn't be necessary. I stay at 60 myself. Then I stopped playing games.

Do not mix this grass mold with any other. It won't break your game, but it will cause massive grass problems. I changed the names of some grass patterns

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None of the meshes or textures are made by me. I used TES5Edit to make the changes to the grasses. I do NOT know how to use CK and CK doesn't seem to start up for me anyway.

Don't ask for grasses on roads to be taken out or for compatibility with other mods …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
妖娆的草 - T H I C C K E N I N G
File size
153.0 MiB