red ax

by Original·v1.0·Updated 2018-09-27

This is a recolor of Dane's ax, converted by GarrusTheLoneWolf (Oldrim) and LukeCyPHER. It changes the main texture of the ax to red, like in Tolkien's book, and also changes WETA's concept art.

Screenshots 8 screenshots

About this mod Machine translation

This is a recolor of Dane's ax, converted by GarrusTheLoneWolf (Oldrim) and LukeCyPHER. It changes the main texture of the ax to red, like in Tolkien's book, and also changes WETA's concept art.

This is for:

Dane's Ax (plus Hammer and Hubble) by GarrusTheLoneWolf. (oldrim link)

SSE Conversion Dane Ax Lucai Sever

This color of the ax and its variants more closely matches the description of Dane's beloved weapon in Tolkien's books, as well as WETA's concept art.

Anyway, it changes the ax metal color to red and adjusts the overall appearance of the ax.

This will transfer to the rest of the striking surface, except for the Haber nails, which still have the metallic look of the dwarves. I thought it was pretty good, so I kept it.

The color effects in the game are pretty amazing as it reflects red gold under certain lights, befitting a king under the mountain.

Slightly modified normals to pick out some details.

Install:

Requirements: Either DAIN's Ax SSE, or Dain's Ax (plus Hammer and Haber) - for base meshes and textures.

Place this model behind the top and enjoy.

Permissions:

This mod is a spin-off of GarrusTheLoneWolf's Dain Ax (plus Hammer and Hubble), so all permissions must be sought from GarrusTheLoneWolf.

No sale or redistribution without permission.

Thanks:

Many thanks to GarrusTheLoneWolf for granting permission to create this color and taking the time to create the initial mod.

Big thanks to LukeCyPHER for taking the time to convert Dain's AX to SSE. ——————————————————————————————————————————————————————

This is a recolor for:

Dain's Axe (plus hammer and halberd) by GarrusTheLoneWolf. (oldrim link)

The SSE conversion Dain's Axe SSE By LukeCypher

This recolors the axe and its variants to be more in line with the description of Dain's beloved weapon in Tolkien's books, and the concept art by WETA.

In short, it changes the color of the axe head metal to red, and tweaks the axe appearance overall.

This carries over to the rest of the striking surfaces, except for the halberd spike, which still has the appearance of dwarven metal. Which I thought looked fairly good, so it was retained.

The color effect in game is fairly striking, as it reflects a red gold in certain lighting, fit for the king under the mountain.

Slightly retouched normals to pick out some detail.

Installation:

Required: Either Dain's Axe SSE, or Dain's Axe (plus hammer and halberd) - For the base meshes and textures.

Place this mod after the above, and enjoy.

Permissions:

This mod is a derivative of GarrusTheLoneWolf's Dain's Axe (plus hammer and halberd), as such, all permissions must be sought from GarrusTheLoneWolf.

Do not sell or redistribute without permission.

Thanks:

Many thanks to GarrusTheLoneWolf for granting permission to create this recolor, and for taking the time to create the original mod.

A big thank you to LukeCypher for taking the time to convert Dain's Axe to SSE.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
丹红斧
File size
8.1 MiB