篝火 - 原始住房
Small addition to Campfire
Screenshots 8 screenshots
About this mod Machine translation
Small addition to Campfire
I started a game of survival in the middle of the freeze and was annoyed that I needed to find the fur before going to bed, so I threw it together. This will add the ability to make leaf piles to sleep on, as well as shelters made from branches. A shelter is just a primitive structure that protects you from the rain and has a place to sleep underneath - it won't keep you as warm as an actual tent, but it will keep you from freezing to death.
Update 1.3 adds an elevated shelter and a yurt to the survival crafting menu.
I also added a recipe for a storage cart to the forge crafting menu. I use Tentapalooza (which has portable containers), but it taught me that you can put 500 pounds of gear in a bag and pick it up and it weighs basically nothing, so I made a container that looks like a cart with a chest. It's just a static model - the cart doesn't move - but now I can at least pretend it makes sense.
I've added a few recipes to the survival menu:
- Campfire’s cooking pots can now also be crafted using cast iron pots and kettles you find, because I
If I find a pot, I should be able to cook it.
- Lockpicks can be crafted from the antiseptic options you find in crypts, since I'm playing a mod that removes most
Locking devices from loot, they look like a locking device anyway - thank you so much for being obsessed with this idea!
Thanks to Chesko for all his awesome mods, kelretu for the masking model, Tamira for the yurt model, elinen for the leaf pile textures, and angsaar for taking better screenshots than me.
My SSE module:
Harbor Manor
Cliffside Cottage
Pinecrest Estate
Riften Fishing Shack
oasis
Riftvale Lodge
Birchwood Manor
haven
River View Cottage
campfire hut
Bonfire – Primitive Housing
Cynn's Proudspire Estate
Honeyside Redone by Cynn
Breezehome by Cynn
Cynn Hjerim
Vlindrel Hall, Cynn
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I started a survival playthrough in the middle of the frozen nowhere and was annoyed by the fact that I needed to find pelts before I could even sleep, so I threw this together. This will add the ability to craft a leaf pile to sleep on, and a shelter made of branches. The shelter is just a primitive structure to keep the rain off, with a place to sleep underneath - it won't keep you as warm as an actual tent, but can keep you from freezing to death quite as fast.
Update 1.3 adds an elevated shelter and a yurt to the survival crafting menu.
I also added a recipe for a storage cart to the forge crafting menu. I use Tentapalooza (which has portable containers) but it bugged me that you can put 500 pounds of gear in a bag and then pick it up and it weighs basically nothing, so I made a container that looks like a cart with a chest in it. It's just a static model - the cart doesn't move - but now I can at least pretend that it makes sense.
And I added a couple recipes to the survival menu:
- Campfire's cooking pot can now also be crafted from the cast iron pots and kettles you find lying around, because I
should be able to cook if I found a pot.
- Lockpicks can be crafted from the embalming picks you find in crypts, because I play with a mod that removes most
lockpicks from loot, and they kind of look like lockpicks anyway- big thank you to esmerelde for the idea!
Thank you to Chesko for all of his awesome mods, to kelretu for the shelter model, Tamira for the yurt model, elinen for the leaf pile texture and angsaar for taking better screenshots than me.
My mods for SSE:
Harbourside Manor
Cliffside Cottage
Pinecrest Estate
Riften Fishing Shack
Oasis
Riftvale Lodge
Birchwood Manor
Lake Haven
Riverview Cottage
Campfire Cabin
Campfire - Primitive Shelter
Cynn's Proudspire Manor
Cynn's Honeyside Redone
Cynn's Breezehome
Cynn's Hjerim
Cynn's Vlindrel Hall
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.