Mirriam SSE

by Jokerine·v1.0·Updated 2019-10-21

Jokerine's mod is a port from Oldrim to SSE. Added both plants to be picked from around Skyrim to various locations

Screenshots 4 screenshots

About this mod Machine translation

Jokerine's mod is a port from Oldrim to SSE. Added both plants to be picked from around Skyrim to various locations

Jokerine transfers harvestable Elven Ears and Frost Mirriam from original Skyrim to SSE's Port. All credit goes to her for the design and implementation. Thank you very much for the open permission to port this to SSE. The Oldrim mod can be found here:

Harvestable Elf Ears and Frost Visions

-------------------------------------------------- -------------------------------------------------- ----------------------------------.esp has been saved in Form 44 in the Creation Kit. I ran the mesh through the latest version of SSE NifOptimizer (3.0.5) for compatibility with Skyrim SE. There is no cleanup required, no DLC required, and the mod is scriptless so it shouldn't conflict with anything. I ran the .esp through the azzendix water script fix and it cleaned up the 49 records in the area where the plants were. This mod is a straight port of Oldrim and provided as-is. Let me know if there are any issues with the file. I have installed this software in my game and everything works fine. Please read the following instructions written by Jokerine who is having trouble clicking on plants to harvest. You'll want to keep your sights on the base of the plant so the graticule will register.

Users of isoku's Realistic Water II should have no issues, and I ran the water script fix again to make sure.

important! Please read the compatibility notes below for various harvesting and flora modes. The list will be updated as users report their compatibility. If anyone can recommend a good tutorial that can tell me how to make patches for the various mods requested by users, I will be happy to do so. Also, if anyone before I get a patch for the above mod can please bring me the patch file, I will be happy to add it to the "optional" files section and give full thanks to this modder for taking the time to make a patch compatible with this mod. I hope everyone is happy and enjoying the port. Here is a list of some of the more popular Harvest and Flora mods that I know of that may need compatibility patches:

Rework Harvest Overhaul

Flora Rebirth Repair

better harvest

More plants to grow

Auto harvest 2

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If you like this mod and plan to use it in your game, be sure to try out another port of Oldrim called Freshly Picked SSE. It allows you to gain Alchemy XP for any plants and animals you harvest during your adventure. The mod can be found here:

The newly selected Shanghai Stock Exchange

Make sure this mod is loaded on Freshly Harvested SSE to enable it to get the harvest key to register Alchemy XP.

Here's Jokerine's description on the original mod page:

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==The role of MOD==

This mod adds two new harvests. I put 100 of each. You can find Elves Ear plants around Falkreath and Frost Mirriam plants around Morthal,

Near Windhelm, near Dawnstar and Solitude.

==Notes==

I know this may not be friendly or any other knowledge. I don't care that I'm also using the grids from ChickenDownUnder's excellent Harvestables resource, so there's no way to change their appearance. Sorry about that.

You can harvest them by pointing the crosshair near the base (collision is a bit finicky, so getting the prompt to appear on the screen can be a bit difficult).

The Frost Mirriam plant doesn't snow, it's because of the long story that I wanted to use a vanilla texture instead of making a new snow variety. I tried to place them carefully around the world, and in the snow, I chose places as sheltered from the wind as possible.

These are compatible with retexturing, as the mesh's UV map has been adjusted to make the original texture fit.

==Installation==

To install, extract the contents of the download file to the "Steam/St …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
可收获的精灵耳朵和冰霜Mirriam SSE
File size
189.0 KiB