Minty Lightning 2019
This is a remake of Minty's Lightning mod as an SKSE plugin. The purpose of this mod is stability and scalability. Can summon up to 50 lightning bolts and 50 forked lightning bolts per second, and can reach a distance of 31 pixels. This will result in a more natural and enjoyable storm experience.
Screenshots 7 screenshots
About this mod Machine translation
This is a remake of Minty's Lightning mod as an SKSE plugin. The purpose of this mod is stability and scalability. Can summon up to 50 lightning bolts and 50 forked lightning bolts per second, and can reach a distance of 31 pixels. This will result in a more natural and enjoyable storm experience.
describe
This mod is an SKSE plug-in remake of Minty's Lightning in the Storm mod. It automatically detects weather with thunder/lightning from installed mods, so it requires no patches and is automatically compatible with all weather mods (see Compatibility section below for details).
It doesn't have any scripts except configuration (MCM). It uses the mesh, magic effects, sounds, etc. from the original mod, but all logic is implemented from scratch in the SKSE plugin. Storm Lightning does not spawn activators like the original mod, but instead uses activators already placed in another secret world and moves them to the appropriate location. It also has no script lag issues as it doesn't use Papyrus scripts or tasks to complete these tasks. These gave me a big performance boost, which allowed me to extend it to scale further.
It is scalable, allowing up to 50 lightning bolts and 50 forked lightning bolts per second. It can summon these lightning bolts in a radius of up to 31 cells. This will result in a more natural stormy weather experience.
It includes features of the original mod, such as hostile lightning options, lightning flashes, lightning sounds, and more.
Everything in the mod is configurable and also comes with presets for easy selection. See the "Configuration" section below for more details.
This mod also fixes the invisible lightning bug in the original mod.
→→ If you are using Cathedral Weather, please enable compatibility mode in MCM's "Advanced" page to generate lightning, as "Thunder/Lightning Frequency" is not defined for this weather.
Important: Do not change the strength of this mod. Assets are loaded from the skse plugin via skid. Any changes to them will result in breaking the mod.
Require
It does not require the original Minty Lightning mods or their ports/patches, and is certainly not compatible with them. You should uninstall this mod before installing it.
For Skyrim VR:
SKYUI-VR (for MCM)
SKSEVR
For Skyrim Special Edition:
SKYUI (for MCM)
SKSE64
Install
This module is the FOMOD installer. Install using your favorite Mod Manager. Choose the correct game version.
It also provides esp option with ESL flag for SSE version. Just select it during the installation process.
configuration
This mod comes with an MCM to configure settings. Let's take a look at the settings and what they do:
Default:
In the "Presets" section you will find the predefined settings for this module. Except for the frequency change, these are the same as the default settings.
Therefore, they can be up to 31 units away during lightning strikes. Flash is enabled. Hostilities are disabled.
The Realistic and Default presets should be a good choice for anyone who wants to see lightning occasionally, but not so much. Exciting presets make lightning look lots. This setup is for people who really like lightning. The ultimate is for those looking for a challenge and an unforgettable storm. Madness is more about the light show than the presets. If you want to change things after selecting a preset, you can do so from a different page.
generally:
In the General section you can enable or disable lightning types for thunderstorm, snow and cloudy weather types.
You can also enable "Hostile Lightning" here, which will damage and kill anyone using lightning constructs, including players.
set up:
In the settings section you can choose frequency, distance, flash settings.
Frequency determines how many lightning strikes will occur per second in a determined area. So for a large area with a radius of 31 cells, you need a larger frequency than for an area with a radius of 11 cells. Using 15 in an 11 cell radius area will produce extremel …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.