Mini-SSE requirements
This mod adds the need for players to eat, drink, pee, and sleep. For each need, you can define how much time can be spent without meeting the need. If too much time passes some penalties will be applied.
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About this mod Machine translation
This mod adds the need for players to eat, drink, pee, and sleep. For each need, you can define how much time can be spent without meeting the need. If too much time passes some penalties will be applied.
Mini-SSE requirements
This mod adds a series of requirements for players.
For each need, you can define how much time can be spent without meeting the need. If too much time passes some penalties will be applied.
You can also define a maximum damage percentage to be applied when requirements are not met.
Each requirement can be enabled or disabled in MCM. You can only use what you want for your needs.
Warning: There may be bugs if I try to test everything. Report them and I will fix them in the next version
Big thanks to @Andreis/Daymarr for the conversion
Installation and credits
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need
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punishment
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MOd
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Gadget
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water bottle
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shower
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Food and drink from other mods
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Load/save configuration
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Uninstall previous version
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bonus
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If you find bugs, just report them and I'll fix them as soon as possible. Please note that V2 is a complete rewrite of the mod, and if I did a lot of testing, there may be bugs internally.
Changes in version 3.1b
Fix Improved management of dependencies with SexLab to avoid mod hanging if SexLab is not installed
Changes The NIF for active showers has been changed to be compatible with the SSE engine
All arrays that change MCM are now properties (so no time when opening MCM for the first time)
Fix added a marker for showers in Whiterun
Changes in version 3.1
NEW Now you can use the Xbox "A" key to build a shower.
Fixed mod no longer being brought up at game start (try Live Another Life and start normally)
Change widget no longer loads immediately when game starts
Fixed an issue if you couldn't poop with a key when you weren't set up to trick or treat with a key
Fixed Fixed an issue where poop would stay forever if you added more than 16
Added the ability to clean up messes (pee and poop) by sweeping them up
Fixed Fixed MCM issue where visibility of specific widgets could not be set
Change nutritional value is now used by default
Changed When building a shower, it is now further away from the player
Replacing the shower can be activated from a greater distance, not too much, but should allow the vertical part of the shower to be completely within the wall
New Now, the Unknown Food List allows you to view items with and without names
New You can now redefine previously defined unknown foods in the unknown food list
New updated weed widget with cannabis left
New Now Cannabis Skyrim Lite is also said to be a mod that provides weed
Fix Fixed issue when building shower and answer in poor position
NEW Now you can build bathtubs, you just need to find books/notes that give you the ability to build one. Of course you can use them as any other furniture
The new Russian translation has been fully updated (thanks to Melodic)
New French translation fully updated (thanks Cerral)
Fixed an issue with eating animation while cooking.
Added the ability to bathe in a river (only if the water is not too deep), activate it with the usual keys, spells or shouts
Added alternate widgets for weed and sex
Fixes Fixed issues with Stamina, Magicka and Health rate multipliers. Instead of stopping at the prescribed percentage, they went below zero
NEW Now if you view diseases in the Magic menu you can see the actual value of the applied disease (previous section)
Fix Corrected spell damage percentage where it would be infinite without taking into account the defined percentage
Fix Fixed requirement notifications, they were using old values so they were not visible (except Pee and Poop)
Fixed Fixed an issue where Pray requirements could not be set individually on MCM
Fixed an issue with fixed diseases when randomly equipping weapons. it didn't fire correctly
Fix increase stea …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.