Magical Jumping
Boldly go where dragons have never gone before! Perform a series of jumps including dynamically changing animations, effects and sounds. Brought to you with the power of better jumping, dynamic animation replacement and the payload interpreter. V2.2 is out! It includes many new features and tweaks. Enjoy jumping...and blasting!
Screenshots 8 screenshots
About this mod Machine translation
Boldly go where dragons have never gone before! Perform a series of jumps including dynamically changing animations, effects and sounds. Brought to you with the power of better jumping, dynamic animation replacement and the payload interpreter. V2.2 is out! It includes many new features and tweaks. Enjoy jumping...and blasting!
Require:
Better Jumping SE
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dTry's Key Utils
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Dynamic Animation Replacer
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hkanno64 Animation Annotation Tools for Skyrim SE
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IFrame Generator RE
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IFrame Generator RE AE Support
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Jump Behavior Overhaul
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MCM Helper
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Payload Interpreter
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True Directional Movement - Modernized Third Person Gameplay
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Overview
Since I discovered better jumping, I wanted to create a dynamic jumping experience with immersive sounds, effects and animations. Imagine the smooth and dynamic jumps of Ori and the Blind Forest. Some mods tried to enhance jumping, but none got the effect I wanted. Fast forward to the discovery of the payload interpreter and Hkanno64, and I finally had the tools to realize this vision.
Dragons can now embark on adventures to research modifications and use this knowledge to create spells and artifacts of astonishing power. By forging a magical jump ring or casting a powerful jumping spell, a dragon can ignore physics and jump with unparalleled abilities. Perform up to three sets of jumps from a standing position or while running.
There are two types of rings that can be crafted at any forge. Each requires a different proficiency or a higher minimum modifier skill.
There are spellbooks for different levels of spells. They can be purchased from:
Spoiler:Show
These mantras fulfill a progressive function. Be careful not to cast spells that your dragon is not prepared for. Spells at the apprentice and proficiency levels have limited utility compared to spells at the expert and master levels.
Master and Expert level spells have added I-frames.
Master level spells can use force push. Hold down the left control key or right shoulder key while pressing your jump button to perform a third jump. Boom!
A new MCM allows players to adjust visual effects, jump parameters, magic parameters, gameplay parameters and compatibility.
New in 2.2: MCM allows players to adjust the height of non-magical jumps.
New in 2.2: MCM includes a non-legendary version of the switch.
Check out the Magic Jump - Smooth Random Jump plugin for alternative animations.
Video
Install, uninstall, update, customize
Please note that v.2.0+ has updated requirements: MCM Assistant, dTry's key utility, and I-Frame Generator (optional) are now required to enable all functionality.
Download and install via your mod manager. Uninstall via mod manager.
This file includes a FOMOD mainly for fun. There is no choice. All customization is now provided through the MCM or by editing the configuration files in the SKSE folder.
It should be safe to update from version 1.0a. Updating from version 2.0 or 2.1 to version 2.2 may cause issues due to differences in formIDs. I recommend rolling back to a previous save or performing a clean save process first.
The mod now includes an MCM that allows players to configure visual effects, jump parameters, magic parameters, gameplay parameters and compatibility.
You can customize jump parameters in the Data\SKSE\Plugins\betterjumpingse.txt file.
Conflicts and potential issues
The default position of the ring is slot 36. MCM allows players to move the ring to any desired location.
To be able to jump better, I had to use a vanilla perk. Rings and spells now apply the normal Mod Novice (Modify Novice 00) perks. The Department of Defense confirmed its cooperation with the coordinator.
Detailed explanation: To provide compatibility with vanilla games and other mods, I copied Alteration novice 00 as magical jumping_alternation novice 00_copy, placing the copy at the root of the alternation tree …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.