Lorica - Intuitive and compatible spelling switching

by Aix·v1.0.1·Updated 2018-10-28

Turned many spells into switchable spells in a simple and balanced way. Just cast once to turn on and cast again to turn off. When a spell is toggled equal to a configurable percentage of the spell's cost, you lose a portion of your magic. Compatible with all spell modes and extras/gameplay overhauls. No record edited.

Screenshots 5 screenshots

About this mod Machine translation

Turned many spells into switchable spells in a simple and balanced way. Just cast once to turn on and cast again to turn off. When a spell is toggled equal to a configurable percentage of the spell's cost, you lose a portion of your magic. Compatible with all spell modes and extras/gameplay overhauls. No record edited.

Also available in Legend Edition.

Tired of constantly having to recast your favorite buffs? Is Ocato's performance too powerful for you? Is Smart Cast too complicated? Want to be like Ainz Ooal Gown and spend an hour polishing it off without your fan gear? Look no further for the most intuitive and easy-to-use spell switching module on the market!

Current features

Cast a spell to toggle it. Putting it back in costs 0 to turn it off. Simple and intuitive.

A configurable percentage of the cost of each switched spell is deducted from your mana pool when the spell is switched.

Get a consistent experience when switching. The experience amount can be configured in MCM.

Import your favorite modifier spells into the system (or maybe have them already added).

Easy to navigate MCM to add or remove spells. The Conjuration spell is not added by default, but if you add the spell yourself it should work.

BUGS / COMPATIBILITY

Spells added out of the box with Apocalypse, Lost Grimoire and Requiem. Some compatibility scripts may not work in SSE.

Fully compatible with mods that adjust the cost of spells like Requiem, Lorica dynamically adjusts their costs.

Import your own spells via MCM.

Quickly import spells by adding them to the AIX_UpkeepCustomList FormList using xEdit. Use MCM to import custom lists.

Useful debug/reset tools in MCM may get messed up, or you may want to uninstall them.

There is a limit of 128 spells you can use in Lorica.

uninstall

Unlock your spells and/or reset active spells in the MCM by clicking "Total Upkeep" on the first page.

Uncheck the Mod Activated box in MCM.

Save your game.

Remove the mod.

credit

Folken & ElectricSparx -- cool guys who contributed to fine-tuning the balance.

JJ - Witch's cat familiar and mascot.

Augh - hands wielding muscle brain that will never use this model or understand the magic of supremacy. However, he helped me take some screenshots, create the ENB and skin mods I used, and tweak the lighting and weather models. So I guess it's a kind of magic of his own.

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Also available for Legendary Edition.



Tired of constantly having to recast your favorite buffs? Ocato's Recital too overpowered for you? Smart Cast too unnecessarily complicated? Want to spend a solid hour buffing yourself like Ainz Ooal Gown without your buffs wearing off? Look no further for the most intuitive and easy-to-use spell toggling mod on the market!

CURRENT FEATURES

Cast a spell to toggle it. Cast it again for 0 cost to turn it off. Simple and intuitive.

A configurable percentage of the cost of each toggled spell is deducted from your magicka pool while that spell is toggled.

Grants continuous experience while toggled. Experience amount can be configured in the MCM.

Import your favorite modded spells into the system (or it might already be added).

Easy to navigate MCM to add or remove spells. Conjuration spells are not added by default, but should work if you add them yourself.

BUGS / COMPATIBILITY

Compatible out of the box with Apocalypse, Lost Grimoire, and Requiem-added spells. Some compatibility scripts may not work in SSE.

Fully compatible with mods that adjust the costs of spells like Requiem, Lorica adjust its costs dynamically.

Import your own spells through the MCM.

Quickly import spells by adding spells to the AIX_UpkeepCustomList FormList with xEdit. Use the MCM to import your custom list.

Useful debug/reset tools in MCM on the off-chance things get messed up or you want to uninstall.'

There is a limit of 128 spells you can put in Lorica.

UNINSTALLATION

Untoggle your spells and/or reset active spells in MCM by clicking on …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Lorica - 直观且兼容的拼写切换
File size
11.7 KiB
SHA-256
a7012e1c6dcc97ed5d59defe555e3bf3d9409fa8f6ca85854d3f71eb6fa7011e
Stored at
2026-10-12 00:30