Loremonger Edition
Retuned and tuned Warmonger Armory. Plugin replacer.
Screenshots 2 screenshots
About this mod Machine translation
Retuned and tuned Warmonger Armory. Plugin replacer.
Warmonger Armory (LE) is one of my favorite armor mods of all time. Thanks to Duckzilla for uploading the updated version to SSE.
Although it is not compatible with Armor and Clothing Extension and many loot mods. The original mod was pretty good in 2014, when lo mod wasn't a thing, but now there are a lot of conflicts with lo mod. So I tried to fix this and ended up modifying many aspects of the mod to make it more friendly to my tastes and changes in quality of life.
What did I do...
- Removed all modifications to vanilla robes in favor of WACCF and ACE robes.
-The Dragon Mask Ribbon will only appear in the forge menu if you have the specific mask in your inventory. So it won't clutter your menu.
-Many armors can only be crafted after completing certain related tasks. For example. The Alik'r armor can only be used after meeting Kematu.
- Adjusted the level list to be more compatible and consistent with loot mods such as Morrowloot Ultimate. Bash patching is recommended.
- Adjusted NPC and equipment records to be as compatible with NPC mods as possible.
-Rebalanced and renamed some armors and weapons.
Here are more details about the changes.
Northern Hero Armor
Renamed to Ancient Nord Hero Armor to avoid duplication of names using CCOR. Statistics reduced to Nordic class.
The Orc Forge perk is required to craft and can only be used after completing the companion's final quest.
And no longer, they no longer appear on high-level bandits, because bandits are not heroes. Instead, in the final companionship, the companion ghost will don armor.
Ismir Fang and Frost Fang
Renamed Ysgramor's Fang. If you have Wuuthrad in your inventory and need the Ebony Forge perk, you can craft it.
Pathfinder Armor
Can only be crafted.
No longer appears on bandits.
NOTE: This is my personal favorite. Back in the good old days, I had a character who used this armor for almost the entire game.
Thief and Thief
Randomly encountered thieves will have a chance to wear them. Mercer Frey and Bandit will no longer be worn.
alert jacket
Renamed to Spell Robe. Added spell bracers and boots.
No longer appears on Stendar's Vigilant in favor of ACE's new Robe of Vigilance. Instead, it will be worn by the enemy's spell sword.
If you have ACE installed, the gown's suit armor rating.
Sand Assassin Armor
Renamed to Alik'r Warrior Armor and Hammerfell Assasin Armor.
Alik'r warriors have the opportunity to wear it. Kematu and Nazir will wear this cloak.
After meeting Kematu, the Alik'r variant (blue) will be craftable. After meeting Nazir, you can choose the red variant.
Killer sword and dagger
Renamed Hammerfell Blade and Dagger.
After meeting up with Kematu, the Steel Forging perk can be crafted.
Soulbreaker Armor
Renamed to Ebony Warlock Armor.
Can only be crafted.
Soul Breaker Sword
Renamed Sword of Mehrunes. If you have Mehrunes' Razor in your inventory and need the Ebony Forge perk, you can craft it.
Telvanni Apprentice Robes
Renamed to ``Telvanni Mage Robes''.
Talvas Fathryon wears enchanted robes. (enchantments changed/tense from original mod)
After completing the quest, enchanted robes, gloves, and shoes can be used for crafting.
Robes of the Telvanni Master
Renamed Telvanni Mage Master Robe.
Neloth wears enchanted robes. (Enchanting changed from original mod)
An unenchanted version becomes available after completing one of his quests (Old Friends).
Shadowmancer Robes
Will not appear on NPCs. Only the Advanced Forged Armor perk can be crafted.
Wandering Knight Armor
The stats drop to slightly higher than steel armor.
Can be used in conjunction with the Ironforged armor perk.
Nachi Leather Armor
Ralis Sedarys will be wearing this armor.
Vampire Noble Robe
Renamed to Volkihar Vampire Armor.
Appears only on vampires in Volkihar Castle.
Install
Install normally and overwrite the original plugin.
credit
Amazing original mod for Batmanna.
Duckzilla is used to merge plugins and port them to SSE. …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.