lonely mine
This adds a small new dungeon to the game. It might add 10 minutes of new content to your game.
Screenshots 4 screenshots
About this mod Machine translation
This adds a small new dungeon to the game. It might add 10 minutes of new content to your game.
This is a mine full of ghosts for the dragons to overcome. This is a small addition that took about 20 hours to complete - had to refresh my memory by using the Creation Kit again - for your 10 minutes of entertainment. I tried my best to keep it to the same standard as the vanilla game. You won't encounter any models or NPCs that are out of scale. It fits your game without breaking immersion. It's right next to a huge camp not far from Rorikstead.
This mod uses pre-existing assets from Skyrim.esm. Installation is simple, just like any other mod: download, install with manager. If you want to check it quickly, the COC command is Forlornmine. You are unlikely to find conflicts with this mod in Tamriel Worldspace.
This mod was supposed to have custom enemy sounds, but stupidly I did this in Creation Kit 64 and discovered that the .lip file could not be created in the kit in the end! And I can't move it back to Creation Kit 32. So thanks Bethesda! this is life.
If you have any constructive criticism, please feel free to leave it in the appropriate area. This mod has just been created to provide various resumes for other jobs in the modding community.
enjoy your meal!
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This is a mine infested with ghosts for the Dragonborn to vanquish. It's a small addition that took somewhere up to about 20 hours to make - having to refresh my memory of using the Creation Kit once more - for your 10 minute amusement. I've tried my best to keep it to the same standards of the vanilla game. You won't encounter any out of scale models or NPCs. It'll fit just fine inside your game and won't break immersion. It can be found just next to a giant camp not far from Rorikstead.
This mod uses pre-existing assets from Skyrim.esm. Installing is easy and is just like any other mod: download, install with manager. COC command is Forlornmine if you want to have a quick check of it. You're unlikely to ever find a conflict with this mod out in the Tamriel Worldspace.
This mod was supposed to have custom enemy voices but silly me I made this in Creation Kit 64 and found out towards the end that.lip files can't be created in the kit! And I can't port this back to Creation Kit 32. So thanks Bethesda for that! C'est la vie.
If you have any constructive criticism feel free to leave it in the appropriate area. This mod really has just been created to put on a resumé of sorts for other work in the modding community.
Enjoy!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.