Lock in relevant loot
A backport of Fallout 4's "lock related loot" mechanic. Containers vary based on their type and locking difficulty.
Screenshots 2 screenshots
About this mod Machine translation
A backport of Fallout 4's "lock related loot" mechanic. Containers vary based on their type and locking difficulty.
Fallout 4 features a "hide" mechanic where good and bad items will be stored inside the container depending on the difficulty of the lock.
This reduces the chances of robbing bad money from the main lockbox.
Since it's a simple mechanic, I was able to backport it to Skyrim, SSE, and Classic.
With this mod, each container will have a loot table based on its locked difficulty.
This loot table is based on the default content of each container, this is not only to maintain the vanilla feel, but also to be compatible with mods that modify leveled lists, such as Morrowloot, Scarcity, etc.
I can't find a mod that does the same thing, if there is one please let me know.
I can't find any errors either, if there are any please let me know.
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Fallout 4 has a "hidden" mechanic where, depending on the difficulty of the lock, the container will have better or worse items inside.
This reduces the chances of getting poor loot out of a Master locked chest.
Since it is a simple mechanic, I was able to backport it to Skyrim, SSE and Classic.
With this mod, each container will have a loot table according to its lock difficulty.
This loot tables are based on the default content of each type of container, this is in order to maintain not only a vanilla feel, but also compatibility with mods altering leveled lists, e.g. Morrowloot, Scarcity, etc.
I couldn't find any mod doing the same, if there is one, let me know.
I also couldn't find any bug, again, if there is one, please let me know.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.