La Bella Mafia - Sample Compendium
La Bella Magia is an essential spell pack mod, but it's all about giving Skyrim magicians the power they deserve!
Screenshots 8 screenshots
About this mod Machine translation
La Bella Magia is an essential spell pack mod, but it's all about giving Skyrim magicians the power they deserve!
La Bella Magia - A simple outline
This mod is taken from my first mod My Name, but it was just a spell pack mod.
I made the spells that I use in the game and most of them are absolutely friendly.
I may add other spells...
This mod wants to give Skyrim's spellcasters the power they truly deserve!
Here is a list of spells and their effects:
Transformation
host
Vampire's Grasp: Like the Vampire Lord spell, it consumes health when used.
Jump: Jump 10 times higher
Wind Aura: Increases speed and will not cause falling damage in a short period of time.
expert
Arcane Caravan: Teleport to any Holds Capital you visit
Strangle: Makes your target weaker to magic
good
WaterWalking
Dragon Claw: Increases your hand damage
Feathers: Increase your carrying weight.
call
apprentice
Mark and Recall: Mark a location and return to it, up to 3 locations, Conjuration with 75 skills.
expert
Atronach: Cleaver, Claw, Edge, special element-bound weapon.
Lurker Mouth: A special bow that deals extra poison damage.
Summon Gargoyle
Summon Dremora Warlock: Summons a Dremora Warlock with advanced fire spells and Ebony Flesh. Double cast spell.
recover
apprentice
Disease: Reduces the target's toxicity.
destruction
expert
Curse: Fire, Frost and Shock, weakening the target's elemental resistance.
Wizard's Rage: Deals little mixed elemental damage, but has no casting time and increases damage on target.
freeze
ignite
host
Hand of the Mountain: There are 3 special atronach forge recipes scattered throughout the game, gather all 3 and get this extremely powerful shocking spell that knocks out the actor's area of effect.
illusion
apprentice
Sweet Torture: Sybille Stentor special spell that calms the target within an area of effect, consuming magic, health and stamina, if you are a vampire you can suck on it if the target is under the calming influence.
Eyes Open Nightmare: Reduces physical attack damage and defense.
muffle other
All spells and scrolls added have been added to the relative LvList
SKSE required
Other features:
-Hand of the Mountain is a powerful spell that requires collecting all the Daedric formulas (hidden in special places in the world) and using them for atronach forges, all SPELLS in Qa SMOKE cells for testing purpouse.
- All special bound weapons are obtainable via atronach forge recipes and can be found like everyone else.
- I've added a perk boost to the scrolled version of the vanilla scroll (just like Master on the scroll of illusion, or if you have general improvements you can add the panting effect with a scroll of healing.)
- I have implemented a no scroll version of the vanilla spell scroll (e.g. fade other or fanatical runes)
Build this module to work with:
Useful magic staff
Agent of Mora - Major Spell Pack Compatibility
Power of Tomes - Immersive Magic Zoom
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La Bella Magia - Simple compendium
This mod takes the name from my very first mod i made, but this is simply a spell package mod.
I made the spells i use in my playthrough and most of them are lore friendly.
In time i might add other spells...
This mod wants to give the power the spellcasters of Skyrim really deserves!
This is the list of the spells and their effects:
Alteration
Master
Vampire Grip: Just like the vampire lord spell, just will consume health when used.
Jump: Jump 10 times higher
Wind Aura: Increase speed and cannot take fall damage for a short period of time.
Expert
Arcane Caravan: Teleport to any of the Holds Capital you visited
Skein Disturb: Weakens your target to magic
Adept
WaterWalking
Dragon Claws: Enhance your hand-to-hand damage
Feather: Increase your carry weight.
Conjuration
Apprentice
Mark and Recall: Mark a location and travel back to it, max 3 location with 75 skill in Conjuration.
Expert
Atronach: Cleav …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.