Killer Sekiro Death Blow Sounds
Added Sekiro's critical strike sound to certain actions in Skyrim.
Screenshots 1 screenshots
About this mod Machine translation
Added Sekiro's critical strike sound to certain actions in Skyrim.
To be more precise, it adds sounds to 14 crushing moves:
spin, trip, slash
Chest Thorn
Stab
prick
stabbing chest
Jumping sting
grapple
Stabbed in the face
Knees, grabs, jabs
Knee, flip, stab
Bash, flip, slash
behead
2H, all of the above and 2H unique:
thrust
2H Decacarbonate
As for why I don't add it all... During testing I noticed that some of the sounds being played during specific kill moves are also shared by normal attacks, so it's possible that the sounds are being played outside of kill moves.
Please note that I did not test the Warhammer/Axe unique weapons as I never actually used them in the game. So maybe it works for some people too.
Anyway, if you have a VioLens installed, here's a list of things to do. You can disable everything and then enable only the ones that work, or if it doesn't bother you, some performed actions will have that sound and some won't, feel free to set it.
Recommended mods to increase killing power:
While there's still no way to unlock the camera during killing moves in Skyrim, there are few mods we can use to make them more impactful.
- VioLens-Killmove Mod
- Enhance blood texture
- Enhance blood splash from Hunter's Essence - (no need to grab the main mod, just get blood splash) Requires porting
- Agony A Killmove Mod - Personally, I find VATS to be too much after a while, and non-VATS become boring after a while. This mod takes advantage of both. Killmoves will start in VATS for about a second, then it will switch to non-VATS. Need to transplant
IMPORTANT: If you want to use with VioLens, load VioLens after "pain" and set up VioLens like this
Camera View: Third Person Static
Camera settings: 3P SLOWMO OFF
These settings will make Agony work with VioLens
- Killcam Blur Removal - Something different in the title, except we're using it for the opposite effect. You can edit its esp to do the opposite, so basically add more blur to the killcams (blur is only active during the VATS stage). Luckily this mod works freely with permissions so I don't need to explain how. I have modified and ported to SE esp included in optional files.
Credits/Permissions
Immersive Sounds - Compendium by lazyskeever - I mixed the Sekiro sounds with the mod's killmove sounds (rather than the vanilla sounds) as these proved to be louder and harsher. Free to use with all permissions.
Clear Killcam Blur by tristan1974 - Free to use with all permissions
Sound effects by FromSoftware - non-commercial use permitted
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Adds deathblow sound from Sekiro to some of Skyrim's killmoves.
More precisely it adds sound to 14 killmoves:
Twirl, Trip, Slash
Chest Stab
Grab Stab
Stab Slash
Stab Down Chest
Jump Stab
Grapple Stab
Stab Up Face
Knee, Grab, Stab
Knee, Flip, Stab
Bash, Flip, Slash
Decapitate
2H, all above and 2H Unique ones:
Stab Lift Up
2H Decapitate
As for the reason why I don't add it to all... During testing I have noticed that some sounds that are being played during few specific killmoves, are also shared by normal attacks, so there was a chance of sound playing outside of killmoves.
Note that I did not test a unique ones for warhammers/battleaxes as I never really use them in my game. So maybe it works for some of them too.
Anyways if you have VioLens installed, you have list of working ones here. You can disable all and then only enable working ones, or if it doesn't bother you that some of the performed killmoves will have that sound and some won't, leave it as you like.
Recommended mods to enhance killmoves:
While in Skyrim there's still no way to have an unlocked camera during killmoves, there are few mods that we can use to make them feel more impactful.
- VioLens - A Killmove Mod
- Enhanced Blood Textures
3.Enhaced Blood Splash from Hunter's Essence - (no need to grab main mod, just get blood splash) Requires porting
- Agony A Killmove Mod - Personally I feel like VATS …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.