Kaswassen Metropolitan SSE
Make Karthwasten the mining community it deserves to be!
Screenshots 3 screenshots
About this mod Machine translation
Make Karthwasten the mining community it deserves to be!
the great city of karlswösten
It’s not really a city, but it’s awesome!
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Karthwasten
Karthwasten is a mining town located in Reach. This is the only major settlement in the Reach still owned by the Reachman. Conflict between its northern rulers and local swearers pulled it apart. Between this conflict lies Kaswarsten. Resisting any attempts by the Nords to claim it, but remaining loyal to Jarl Igmund of The Touch, frustrated the Forsaken.
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The Great City of Karthwasten transformed this neighborhood into a local hub. Inspired by Breton architecture, the Reach's old farmhouse style was replaced with a new bespoke building suite (exterior), although still fitting the Reach's more original nature. Use the Solitude texture set indoors. Through this, I hope to make Reach's cultural differences more apparent. Added 5 new NPCs. Now you can find a new blacksmith, apothecary, farm and inn. Buildings use the "Solitude" texture set and therefore will be affected by any texture overhaul that affects "Solitude". Screenshots were taken with Noble Skyrim installed.
compatibility
This mod is incompatible with any mod that would significantly alter the area around Karthwasten or its interior.
My other city mods:
Big cities – small cities and towns
lonely big city
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The Great City of Karthwasten
Well not a city really but pretty great!
Karthwasten
Karthwasten is a small mining town located in the Reach. It is the only major settlement left in the Reach still owned by a Reachman. The Reach is torn apart by conflict between it's Nord rulers and the native forsworn. In between this conflict lies Karthwasten. Resisting any attempt by the Nords to claim it but still loyal to Jarl Igmund of the Reach much to the dismay of the Forsworn.
The Great City of Karthwasten overhauls this community into a local hub. The old farmhouse style has been replaced by a new custom made building set (exteriors) for the Reach inspired by Breton architecture though still fitting for the more primitive nature of the Reach. Interiors use the Solitude tileset. With this I hope to make the cultural differences of the Reach more apparent. Added are 5 new npcs. Now you can find a new blacksmith, apothecary, farms and an inn. The buildings use the Solitude texture set and are thus affected by any texture overhaul that affects Solitude. The screenshots were taken with Noble Skyrim installed.
Compatibility
This mod is not compatible with any mod that significantly alters the area around Karthwasten or it's interiors.
My other city mods:
The Great Cities - Minor Cities and Towns
The Great City of Solitude
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.