Karstaag - Frost King Reborn (Blood Moon Creature Restoration Project) SE

by opusGlass·v1.0·Updated 2019-05-22

This mod transforms Karstaag, returning him to his former glory in Morrowind: Bloodmoon DLC. One of the most powerful enemies in Skyrim, the Five-Eyed King of Rieklings is no longer a cloaked copy of the universal Frost Giant!

Screenshots 8 screenshots

About this mod Machine translation

This mod transforms Karstaag, returning him to his former glory in Morrowind: Bloodmoon DLC. One of the most powerful enemies in Skyrim, the Five-Eyed King of Rieklings is no longer a cloaked copy of the universal Frost Giant!

“Arak.Ayrag ga.Garag。”

-Karstaag, 4th year, 201

This mod transforms Karstaag, returning him to his former glory in Morrowind: Bloodmoon DLC.

He was once the Five-Eyed Rieklings, revered by the Skaal for his great power, but also respected and lived in peace with them. Things changed when he was captured by Hircine on his hunt, and died at the hands of Nerevarine. Now, over 200 years later, he's been resurrected by the last of the Dragons, only to become one of the greatest enemies (and allies) he's ever encountered.

But wait. Now you wonder where his fifth eye went. You were holding his skull 5 minutes ago and it obviously had five eye sockets. How about that cone tip? And the skull in the loincloth? Now that you think about it, this looks like a regular Frost Giant with the invisibility effect.

That's because it is. ...well, it does! With this model, Karstaag once again becomes the great and unique king he should be.

feature:

New model that restores Karstaag’s TES3: Bloodmoon appearance

New model for Karstaag's Skull

(Optional) Reduce the invisibility effect to make the new model more visible (thanks to fadingsignal for helping with this!)

(Optional) Remove Karstaag's 3 summon limit and replace it with a balanced weekly limit

technology:

Installation: Use the mod manager and select your options, then enable it when installing the addon.

If you are using the Infinite Summon option but have used the Summon Karstaag power supply before installing, please see the FAQ for additional instructions.

(If not using a mod manager, copy the Meshes folder into the Data directory, and optionally copy the contents of one of the Plugin versions.)

Requirements: Dragonborn (of course).

If you don't use the plugin, uninstalling is completely safe. If you use a plugin, it's still relatively safe - you might get an orphan script (ogkr_DelayNextKarstaagSummon), but it doesn't contain any loops or anything.

Compatibility: Very compatible, but if you have edited Karstaag's mod you may experience minor conflicts.

design decisions

Spoiler: Show

FAQ

Spoiler: Show

integral

Thanks to fadingsignal for helping me use the optional transparency reduction plugin!

My Discord server

My Mods:

It’s also available on the Legend Edition!

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"Arak. Ayrag ga. Garag."

-Karstaag, 4th era year 201

This mod remodels Karstaag, restoring him to his former glory in the Morrowind: Bloodmoon DLC.

He was once the five-eyed King of Rieklings, revered by the Skaal for his great power, but also respected and living alongside them peacefully. That changed when he was captured by Hircine to participate in his Hunt, dying at the hands of the Nerevarine. Now, more than 200 years later, he is resurrected by the Last Dragonborn, and turns out to be one of the greatest foes (and allies) he has ever encountered.

But wait. Now you're wondering where his fifth eye went. You held his skull 5 minutes ago, it clearly had five eye sockets. And what about that cone-head? And the skulls on his loincloth? Now that you think about it, this just looks like a regular Frost Giant with an invisibility effect.

That's because it is....well, it was! With this mod, Karstaag is once again the great and unique king that he should be.

Features:

A new model to restore Karstaag's TES3: Bloodmoon appearance

A new model for Karstaag's Skull

(Optional) Reduce the invisibility effect to make the new model more visible (thanks to fadingsignal for his help with this!)

(Optional) Remove the 3-time summon limit for Karstaag and replace it with a balanced once-per-week limit



Technical:

Install: Use a mod manager and choose your options, then enable the plugin if you installed one.

If you're using the infinite summons …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Karstaag - 霜王重生(血月生物恢复计划)SE
File size
404.0 KiB