Kamir’s CFM presets
CFM presets are more comprehensive while offering some immersive viewing effects.
Screenshots 1 screenshots
About this mod Machine translation
CFM presets are more comprehensive while offering some immersive viewing effects.
The first mod, to me, is the bare bones. This is my category favorites menu setup.
(Note: I'm watching the first comment to make sure the initial boot goes smoothly and fixes the problem. I only fixed the file path issue, so the install should work)
This mod will be an all-encompassing CFM that will continue to evolve and adapt as I have time to work on it. With public support I plan to include even mods I don't use.
Support so far (complete or mostly complete, if you find anything in these mods that doesn't work please let me know. It's easy to overlook things):
horizon
Dawnguard
Dragonborn
Revelation
sacrosanct
better vampire
overall planning
Witch Hunters (still working on it, very alpha. Will pray to Aedra and Daedra in their own specific sublists and add in their own with focus')
Shadow Spell Pack (mostly complete, think there may be a floating spell or two)
The Elder Scrolls Tomes
imperious
Aurora - Standing Rock
The forgotten Magic Redone SSE
NAT
Sexlab
flower girl
Hunterborn
Predator sights and visions
Dragon Soul to Perk Points
Thunder (I think I got them all)
Digging the Mage
Sedethul
Caranthir Tower (mostly like this, maybe some spells or items floating around)
sad
Amazing minion tweaks
Skycutter
Immersive Armor
Arsenium Arsenal
Housecarls are tanks
Arcane Archer
Arcane Accessories
Sanguinaire (no spells added so this should be 100% as good as its vanilla base)
Sleep Save - Now Save Potions
Dwemertech (mostly done, just not testing bionics)
Vampire Thirst (not sure when I'll get to this, I love Sacrosanct.)
Castle Volkhiar Redux (teleportation spell)
teleport to city spell
handy horse
I need to
low temperature
skyrim survival mode
Skyrim overhaul mods (slowly adding everything from this mod to this CFM)
OBIS
wild witch
Yongguang
Redoran Grove
Timelost Dwemer (mostly covered)
Ancient Falmer (mostly covered)
Amazing Bikini World (Support for this will help with more non-standard armor sets)
Plan (version released for support):
Spectraverse(2.0)
Glamoril (2.0)
Hedge Mage Armor (2.0)
Illusion sublist rewritten (2.0...hopefully)
MorrowLoot(2.0)
Adonnay's Elven Wars (2.0)
Blood Moon Rising (2.0)
Frost (2.0)
Moonlight Tales (kind of, I barely play werewolves and haven't tested Bloodline Ascension yet)
Realistic Needs and Illnesses (2.0)
Update instructions:
1.20
- I'm back... I can.
- Fixed some misplaced items
- Added support for Timelost Dwemer
- Added support for ancient Falmer
- Added starting support for non-standard armor items (The Amazing World of Bikini was chosen for this)
1.16
- More spelling fixes, more tweaks....
-MAJOR CHANGE: Clothing/Outfits, Jewelry section added weapons under weapons category. Mod supported armor will be processed as needed.
1.15
- Arms under arms, transfer from mysticism
- Better support for elemental destruction magic, Witchhunter spell packs and poison spells now become effective.
- More random fixes for various mods, such as the Arcane Accessory Pack. (I think I have over 30 spells to fix/or place some)
1.14
- Mysticism Now
-Teleport spells are grouped under the tree
- More support for survival modes such as iNeeds and Hypothermia
-Elemental Magic support is starting.
- Skyrim overhaul mod pack is in progress
1.13a
-fixes
-minoradditions across spectrum
- Another forgotten magic spell that I somehow forgot about
Added a few mods, like Sleep to Save - now uses Save Potions
1.13
- Added Amelium Arsenal
-Forgotten Magic is finished
- The Elder Scrolls book is complete (I may have missed some if their spell list is incomplete, I use a lot of magic mods so if I have missed some please let me know)
- Increase the power of configuring auxiliary armor from immersive armor
- Increased Housecarls are tanking power
-Conjuration Tree redesigned to classify and classify more content based on Dremora, Skeleton, Creature or Reanimation. Colors will be updated in future releases.
-Powers section redesigned to …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.