Jump power increased

by Nogare321·v1.0·Updated 2019-05-27

This mod adds a pair of enchanted boots that prevent damage from falling and provides 4 different max jump height options, as well as a spell with the same effect.

Screenshots 4 screenshots

About this mod Machine translation

This mod adds a pair of enchanted boots that prevent damage from falling and provides 4 different max jump height options, as well as a spell with the same effect.

Jump height can be changed without console commands.

If you want the normal Skyrim jump height, simply remove the magic item or select the dispel option after casting the spell again.

notes:

This MOD requires SKSE64 (also known as the SE version) to be installed. Regular Skyrim SE games don't allow access to the only option to affect jump height via Papyrus (that I could find), so SKSE64 is required.

Boots remove magic and place enchantment items on top of other items. However, the effect will not increase. Additionally, only spells or enchantments may be used at any time. I'm trying to keep both active so if you manage it please let me know how you do it as I'd like to fix it ;)

To get boots and spells, look behind Breezehome in Whiterun. There should be a locked chest.

Spells and enchantment effects only work in your current game. If you must restart Skyrim, you will need to recraft spells or reequip magic items.

If you have any questions please let me know.

If you like my mod please rate it!

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No console commands are needed to change your jump height.

If you want the normal Skyrim jump height, just remove the enchanted item or select the dispel option after casting the spell again.

Notes:

THIS MOD REQUIRES SKSE64 to be installed (also called SE build). The regular Skyrim SE game doesn't allow access through papyrus to the only option (which I can find) that affects the jump height, so SKSE64 is needed.

The boots can be disenchanted and the enchantment placed on other items. However, the effects do not multiply. Also, only the spell or the enchantment can be in use at any one time. I've tried to make it difficult to have both active, so if you manage it please let me how you did it, as I'd like to fix it;)

To obtain the boots and spell, look behind Breezehome in Whiterun. There should be a locked chest.

The spell and enchantment effects are only active during your current game. If you have to restart Skyrim you will need to recast the spell or re-equip the enchanted item.

Let me know if there are any problems.

Please rate if you like my mod!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
跳跃功率增加
File size
7.6 KiB
SHA-256
466da6bf8d2a4efd474e876079f750e865f1c3d8c4fe0b98fa5dc266c2793202
Stored at
2026-10-09 18:30