JK’s interior patch series

by DarkMaster06 Timiku and Janquel·v1.3.0.1·Updated 2020-05-27

A series of small patches/tweaks to help various mods play nicely with JK's Interiors range

Screenshots 5 screenshots

About this mod Machine translation

A series of small patches/tweaks to help various mods play nicely with JK's Interiors range

Jkrojmal recently started doing some overhauls on various interiors and they found their way into my loadout order. Thankfully, most of my other mods don't require any patches beyond the ones already on the page, but I did come across a few project placement/general cleanup efforts that I thought I should share :) All patches are ESP labeled ESL unless otherwise noted. Many of these are very minor and honestly not always necessary, but ESL doesn't take up a plugin slot, so....why not? I do plan on continuing to keep up with future Interiors releases of JK, but there will obviously be a delay :)

Accompanying patch notes

JK's Arcadia's Cauldron

AI Overhaul SSE - Conflict resolution patch to apply AI Overhaul's Ownership tags to the Lean tagger.

Enhanced lights and effects - forwarded some candle type changes/removals. Shift the light source to match the shifted candle. Divert/clear smoke to divert and clear candles.

Unofficial Skyrim Special Edition Patch - USSEP reduces the height of the Alchemist's stand, which causes candles placed on it to float very slightly. This will move them to the appropriate new height.

A quick note about Immersive Citizen - AI Overhaul: There is a slight conflict with the navmesh and an idle marker, both changing in different ways. It is recommended that JK's cauldron of Arcadia be placed under ICAIO.

JK's flag mare

Immersive Citizen AI Overhaul - Designed specifically for version 0.4. Forward ICAIO's outer navmesh to match a record ICAIO marked as a permanent record, which has been moved slightly by the patch to not conflict with the new outer while remaining on the same navmesh triangle. Verification works fine. The interior navigation of JK's Bannered Mare is forwarded thanks to the redesigned interior and expanded second floor/additional balcony exit. It should now be load order independent.

JK Belethor’s daily necessities

AI Overhaul SSE - Moved a browsing idle tag that was inaccessible due to added clutter.

Enhanced lighting and effects - This is probably the biggest patch on this page. I noticed a lot of flickering when using ELFX. I think I've solved this problem, but it went through many revisions, so I might have missed something. Let me know if you have any trouble.

Immersive Citizen AI Overhaul - Designed specifically for version 0.4. Convert streamlined idle tags and browsed idle tags, both of which are embedded in the new clutter added. The loading order of general merchandise at ICAIO and JK Belethor is not important.

Skyrim's Unique Treasure - Not required if using Dragon Legacy. For two people using a SUT without LOTD, this changes the position of the jade dragon so it doesn't get stuck in the middle of the rack cover. LOTD already does this differently and there are no conflicts, so no patch is needed in this case.

JK's Dragon Legend

AI Overhaul SSE - Refreshed DarkMaster06's patch, cleaned it up, and merged it with his blessing (give him a kudos!)

BadGremlin's Collectibles - Transfer a placed fish object to avoid conflicts

Enhanced Lights and FX - Disabled some of the light sources that JKs Dragonsreach already had with new light sources (Alchemy Table, etc.). Hook all the smoke/fog from the chandelier to the toggle of the dragon skeleton.

Immersive Citizen AI Overhaul - Designed specifically for version 0.4. Transferred browsing idle markers placed within tables in JK's Dragonsreach. Due to navmesh conflicts, it is recommended to load JK's Dragonsreach below ICAIO. There will also be a conflict on the enchantment table, Dragonsreach will remove and place a conflict. Loading in this order should also successfully resolve the issue, so it is not included in the patch.

Immersive Bend - Move an idle marker so it's within range of Dragonsreach

Konahrik Accountrements - Move the book slightly on Farengar's desk as it is passing through objects placed on the desk

Mysterious C …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
JK的内饰补丁系列
File size
12.6 MiB