JK's Skyrim

by Vactrol·v1.3·Updated 2018-09-16

Access to some rooftops and high ground, special weapons and player hideouts

Screenshots 8 screenshots

About this mod Machine translation

Access to some rooftops and high ground, special weapons and player hideouts

work in progress

Updated July 10, 2018*

For a Rogue/Assassin game, this allows you to gain heights you couldn't before.

  • Prepare equipment outside the city
  • Enter the city as an honest traveler
  • Find hidden lairs and weapons
  • Get the job done by using Deadly Shadows paths, avoiding guards and citizens
  • Escape the city with alternative access

There are currently only four cities: Riften and Markarth, Windhelm (video at the bottom of this page). and Whiterun.

Unlike vanilla Skyrim's Deadly Shadows (which has an obvious path), I tried to incorporate JK's work. Some of his cities already have partial rooftop access (Riften and Windhelm), which means less work for lazy me.

Alternative access:

Riften: The roof of the meadery behind the temple in Mara

Markas: the river

Whiterun: By the river under the painted bridge

Windhelm: Near the west side of the city wall

Hidden lair:

Riften: La Cloche, very small, with an alchemical laboratory - an anvil. Two shivs found.

Markarth: Pelatarth Lair, abandoned for a long time. Alchemy laboratory and bed. Two shivs on the table.

Windhelm: Joyeux Repos, forgotten, dark and empty. Alchemy laboratory, bed, cooking station. Two shivs.

  • Whiterun: Chez Mumuth, a nice exclusive place. Kitchen, Bed, Alchemy and Charming Station. Behind Arcadia's house.

Weapons: Shivs. Magical shivs. One paralyzes your target, the other causes fatal bleeding.

Only works with JK's Skyrim

My other Fatal Shadow models (shameless promotion):

DS Riften

DS Markarth

DS Solitude

DS Windhelm

Huts and huts, from job to job:

DS Solitude Shack

DS Cabin in Reach

For stealth archers:

archery

Muted Sneak attack sound

——————————————————————————————————————————————————————

Work in progress

Updated 10 july 2018*

For thieves/assassin gameplay, this grant you access to a few heights that where not available before.

  • Prepare your equipment outside the city
  • Enter the city as an honest traveller
  • Find the hidden lairs and weapons
  • Do the job, avoid the guards and citizens by using Deadly Shadows path
  • Escape the city via alternate access

Only four cities made for now: Riften and Markarth, Windhelm (video at bottom of this page). And Whiterun.

Unlike the Deadly Shadow for vanilla Skyrim (with obvious path), I tried to blend with JK's work. Some of his cities already have partial roof acces (Riften and Windhelm), that mean less work for lazy me.

Alternate access:

Riften: the roof of the meadery, behind the Mara's temple

Markarth: the river

Whiterun: by the river under the drawing bridge

Windhelm: West of the city, near the wall

Hidden Lairs:

Riften: La Cloche, very small, with alchemy lab - anvil - bed. Two shivs to find.

Markarth: Pelatarth Lair, abandoned since a long time. Alchemy lab and bed. Two shivs on a table.

Windhelm: Joyeux Repos, forgotten, dark and empty. Alchemy lab, bed, cooking station. Two shivs.

  • Whiterun: Chez Mumuth, a nice and exclusive place. Kitchen, bed, alchemy and enchanting stations. Behind Arcadia's house.

Weapons: Shivs. Enchanted shivs. One to paralyze your target, the other cause a lethal bleeding.

ONLY USE WITH JK's Skyrim

My other Deadly Shadows mods (shameless publicity):

DS Riften

DS Markarth

DS Solitude

DS Windhelm

Shacks and cabin, when travelling from a job to another:

DS Solitude Shack

DS Cabin in the Reach

For stealth archers:

Archery

Muted Sneak attack sound

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
JK's Skyrim的致命阴影
File size
54.9 MiB