Isengrav Barrow

by Incaendo·v1.0·Updated 2018-10-20

As the ice and snow melted, the tips of ancient Nordic ruins emerged. Those seeking wealth, adventure, or knowledge in northern Skyrim whisper of this. An unexplored dungeon, of course it must contain great riches and dangers. This mod adds a medium sized dungeon that is follower friendly and suitable for any level.

Screenshots 2 screenshots

About this mod Machine translation

As the ice and snow melted, the tips of ancient Nordic ruins emerged. Those seeking wealth, adventure, or knowledge in northern Skyrim whisper of this. An unexplored dungeon, of course it must contain great riches and dangers. This mod adds a medium sized dungeon that is follower friendly and suitable for any level.

As the ice and snow melted, the tips of ancient Nordic ruins emerged. Those seeking wealth, adventure, or knowledge in northern Skyrim whisper of this. An unexplored dungeon, of course it must contain great riches and dangers. Located on the harsh, deep-frozen and windswept shores of Skyrim's arctic coast, only the most fearless and well-prepared will have the chance to explore Skyrim's many forgotten tombs.

Explore a medium-sized, deep-frozen Nordic ruins dungeon that provides extra content for any type of game. The dungeons are level and should be suitable for most levels of characters. The entrance to the dungeon is on the northern shore of Skyrim, in the wilderness between Dawnstar and Winterhold, west of Saltar and just east of the Tower Stone. Draugr, traps, bosses, loot and magic swords await!

About mod

This model was created as an entry into the October 2018 modding competition hosted by the Prometheus Discord Channel. The theme of the competition is to create a new dungeon and a time limit of three weeks.

While I've been playing modding and crafting mods for Skyrim for a few years now, I've never released a finished mod before, and the Prometheus modding competition provided a great opportunity to actually create a finished product.

This mod has a fairly simple medium dungeon, I'm aiming for the same standard as the vanilla dungeon. To make the dungeon unique, I combined the Nordic ruins and ice cave tiles and used the ice shader on the Nordic ruins to a greater extent than I did in the vanilla dungeon. The dungeon contains a mix of different encounters, mostly with draugr. Different strategies will have different effects on different areas of the dungeon. The layout is fairly standard and linear, and at the end of the dungeon you encounter a bossfight. Loots can be found throughout the dungeon as well as in a room after the bossfight, where the boss also carries a unique magic sword.

The dungeon is flat so you can play this dungeon in most levels, the boss does have a flat floor but is very difficult for low level characters, of course depending on the mods/items/builds you may be more or less successful. Since it's hard to test difficulty in general since there are so many combinations of characters you can make and play I'd be interested to know how difficult it is for you to find the dungeons and what lvl/playstyle/mods/difficulty-settings you have.

The dungeon contains a completely handcrafted navmesh, which I hope will be fully compatible with the minions without causing any major issues for them.

Want to test out access to the dungeon? The command "coc incaendo_isengravbarrow" will help you.

After playing the dungeon, remember to come over and leave a message on the page. It would be good to know what you think is good and what is bad, as well as any concerns regarding bugs, for future projects, as well as bugfixes and balance updates for this mod.

compatibility

This mod should be compatible with anything that does not change the same external unit as the dungeon entrance in Tamriel world space (Wilderness (19,25)).

If the vanilla AI, scripts, lights, textures, etc. have been edited by other mods, this may have unforeseen consequences on the appearance of the dungeon and the behavior of npcs. However, it is unlikely to cause any breaking in this mod, nor will it be broken throughout the rest of the game.

question

How to open a locked door?

Spoiler: Show

How to open locked portcullis?

Spoiler: Show

Why is it so difficult?

You are too low level/playing in a stupid way/too high difficulty/other mods/git gud.

Why is it so easy?

You're too high level/too low difficulty/other mods/not goin …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Isengrav Barrow
File size
2.4 MiB