invisible armor
++Fragile++Unimproveable++Easy to handle++Can be worn over normal clothing (even bound Daedric armor)++
Screenshots 7 screenshots
About this mod Machine translation
++Fragile++Unimproveable++Easy to handle++Can be worn over normal clothing (even bound Daedric armor)++
This is basically a remake of an old mod "unsichtbare Ruestung" I made for Morrowind in 2007:
Well, Balmorra (the one I live in) seems to be covered in volcanic debris, so you'll have to make new armor yourself.
Useful for everyone who needs extra protection, but for some reason is not completely satisfied with it, like the excellent BOUND DAEDRIC ARMOR made by sagittarius22.
I really like that armor, but it doesn't suit my actual sneaking character.
In addition to this, it has game engine-related issues such as invisible eyes with regular eyeshadow (solved by adjusting my eyeshadow) and alpha flickering (so far unsolvable).
That last bit was the reason to unlock my old "invisibility armor" which is guaranteed not to flicker.
Even with barely visible shading. Sometimes it's ugly depending on where you put them.
You can get three versions:
- A certain balance that requires cytoplasm as well as conventional materials and handcrafting skills.
Heavy stealth armor can also be made using enchanted Dadric Armor, and light stealth armor can be made using Dragon Scale Armor.
(It is also possible to use enchanted items, but you will lose the enchantment. Therefore, it is not recommended.)
Normal condition, regular weight, regular price.
- Cheat and let your new character get a free set of armor in Helgen Keep.
It can also be made using obligatory leather strips without any additional allowance.
Normal data, one tenth, only worth one gold (enchantment).
- Combine the two.
Use only one or the universe may collapse!
The editions, editions and content are all very rich.
Bugfix: Version 1.01 got rid of the issue of missing hair when wearing another helmet bug.
Dragonscale helmets are still set to orc-race - changing to default-race will fix this issue (hopefully).
Recommended modules:
Dyuuula's Matching Set Perk Fix, so even though you may be wearing 4+ items of the same material, you'll get the Matching-Set Bonus.
Armor Rating Redux by DaJay42, otherwise everything above 667 is excluded.
If you want to use these minions on a minion, you can choose one of them.
It is not known if they will be equipped with other equipment, as these armors do not use regular slots.
compatibility:
Should be compatible with everything that doesn't use the same armor slots.
55 invisible boots
56 Invisible Breastplate
(57 used by Bound Daedric Armor)
58 invisible hand guard
59 Stealth Helmet
60 invisible shield
Permissions:
You can use it however you want.
Just wading in with Nifskope using vanilla meshes.
Take photos, upload and write the most.
There is no rocket science and there is no way anyone can’t be himself/herself.
Hey, it's just a game!
integral:
Bethesda (game).
Tesnexus is used for hosting cool stuff.
Nifskope's Niftools group.
Sagittarius 22 was inspired to (re)make this.
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++ CRAFTABLE ++ IMPROVABLE ++ ENCHANTABLE ++ WEARABLE OVER NORMAL OUTFIT (and even Bound Daedric Armor) ++
This is basically a Remake of my old Mod "unsichtbare Ruestung" for Morrowind, made in 2007:
Okay, Balmora (where I stashed that one) seems to be covered by vulcanic debris, so you have to craft your new armors yourself.
Useful for everybody who needs additional protection but for some reason isn't totally satisfied with for example the excellent BOUND DAEDRIC ARMOR made by sagittarius22.
I really love that armor, but it's not really fitting my actual sneaky character.
Besides that it has game engine related issues, like invisible eyes with vanilla eyemeshes (solved by tweaking my eyemeshes) and alpha-flickering (unsolvable up to date).
The last point was the reason to unbury my old Invisible Armor which is guaranteed flickerfree.
Even comes with barely visible groundmeshes. Sometimes hard to see, depending where you drop them.
You can get three versions:
- Somewhat balanced, which requires Ectoplasm plus the regul …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.