INSTA.LIGHT
ENB Entertainment Polaroid photo, inspired by the work of Andrei Tarkovsky.
Screenshots 8 screenshots
About this mod Machine translation
ENB Entertainment Polaroid photo, inspired by the work of Andrei Tarkovsky.
INSTA.LIGHT is an ENB preset inspired by Andrei Tarkovsky's Polarizer.
It was built by PRT to replicate the aesthetics, effects and behavior of Polaroids into Skyrim as closely as possible.
Install
I: Download the latest Enb version of Skyrim SE from Enbdev.com.
II: Extract only d3d11.dll and d3dcompiler_46e from the WrapperVersion folder into the Skyrim SE main folder, next to the game's .exe.
III: Download INSTA.LIGHT and extract all contents into the main SkyrimSE folder, alongside the game's .exe and Enb binaries.
Configuration and options
Ingame Press:
The "END" key opens the enb menu.
"PrintScreen" takes screenshots in png, located in the Skyrim SE main folder.
"DEL" switches depth of field (blur effect)
"Scroll Lock" can turn on/off Enb
If it doesn't work, delete enblocal.ini and use Shift+Enter to open the Enb menu. ::A generation::
Choose your weather mod settings
The ENBEFFECT.FX label can be found in the right panel of the Enb menu. Click it to expand the menu:
All compatibility patches for all weather modules can be found in the TECHNIQUE scrolling menu.
Choose one based on the weather mode you are using.
Day.Night.Interior light levels can be modified at will to change your taste at any time. ::II::
Choose your bloom selectively
The ENBBLOOM.FX label located in the right panel of the Enb menu is located at:
Bloom is the effect of glow surrounding bright colors.
Subtle.Balanced.Stronger.Ultra defines the intensity of the effect and can be changed at any time. ::three::
Option to customize your view
The ENBEFFECTPOSTPASS.FX tag located in the right panel of the Enb menu is located at:
Chemical anomaly types and variations modify how colors are rendered based on the usual color distortions that Polaroid can produce.
Using these two settings along with the Day.Night.Interior Light level mentioned above offers a very large number of possible looks.
Color temperature and saturation define the balance of white (colder or warmer) and color intensity respectively.
The frame is black bars and polaroid overlay. 0 means to disable it. ::IV::
Selectively modify depth in the wild
The ENBDEPTHOFFIELD.FX tag can be found in the panel to the right of the Enb menu:
By default, DOF is set to medium quality for performance purposes. Use higher quality screenshots.
Manual focus disables autofocus and lets you select the location of DOF focus with a mouse click.
Aperture works similarly to a camera, lower values reduce the size of the unblurred area and produce more DOF than higher values.
Scale and Bokeh define the size of the blur and its quality respectively. Lower bokeh values are smoother than higher values.
Chroma is the intensity of lens aberration within the blur.
That’s it, enjoy!
You are welcome to join my Discord to follow the development of my mod and gain access to the beta
Mod list/loading order used on screen
SMIM-SE (full)
Skyland(1k)
BlendedRoads (True Blended)
ruins
Veydosebrom - grasses and groundcovers (default spring)
Realistic water II (default)
Winedave Trees (custom port from Oldrim)
just bigger trees
NAT: Natural and Atmospheric Tamriel (NAT Season, fake SubSurfaceScattering disabled, no NATFX)
All my respect to Boris Vorontsov, without them none of this would be possible.
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INSTA.LIGHT is a fantasy ENB preset inspired from Andrei Tarkovsky's polaroids.
Built from PRT, it replicates as close as possible the aesthetic, effects and behavior of Polaroids into Skyrim.
INSTALLATION
I: Download latest Enb version for Skyrim SE from Enbdev.com.
II: Extract d3d11.dll and d3dcompiler_46e ONLY from the WrapperVersion folder into Skyrim SE main folder, next to the game's.exe.
III: Download INSTA.LIGHT and extract all the content into the SkyrimSE main folder, next to the game's.exe and Enb binaries.
CONFIGURATION & OPTIONS
Ingame Press:
"END" key to open the enb …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.