Infinity collection of rings and amulets
Collecting patches to craft rings and amulets from various mods doesn't take up body space (meaning you can wear as many as you like). List of supported mods below. Place each patch after the main module. Remember, if a mod changes the same item and loads it lower in order, it will overwrite that change.
Screenshots 1 screenshots
About this mod Machine translation
Collecting patches to craft rings and amulets from various mods doesn't take up body space (meaning you can wear as many as you like). List of supported mods below. Place each patch after the main module. Remember, if a mod changes the same item and loads it lower in order, it will overwrite that change.
Collecting patches to craft rings and amulets from various mods doesn't take up body space (meaning you can wear as many as you like).
List of supported mods below. Arrange each patch in loading order as much as possible for best results. Remember, if a mod changes the same item and loads it lower in order, it will overwrite that change. Keep in mind that if this mod is lower in the load order, it will overwrite any changes to other mods higher in the project (such as unofficial patches or Zims artifacts). For best results, forward the required changes manually using Bash/Smash or xEdit after assembling the load order.
I currently don't know how to create an advanced installer that will only install patches for mods you actually own, so you have to select them manually. Enabling patches for a mod you don't have will cause the game to not run. If you know how to create an installer and would like to do so, please feel free to contact me.
If you know of another mod that would like to add unlimited wearable amulets and rings, please let me know.
This mod was created with the help of an xEdit MXPF script I wrote (or rather messed around with it using various online resources). If you know what this is, the script itself should be in an optional file and you can run it in load order without downloading the mod.
Available patches:
-Basic game
-Ethereum Armor and Weapons Compilation
-Skyrim Amulet
-Revelation
-CCOR
-Living room floor
-dark
-Farska
-The forgotten city
-Night gray cloak
-Helgen Reborn
- Immersive Winterhold Academy
-Interesting NPCs
-Legacy of Dragon
-Forgotten Artifact Pack
-Relics of Hyrule
-Somerst
- stay alert (esm in english)
-Dragon tooth
All patches are marked ESL and should not occupy slots.
It can be safely added or removed from an existing game as long as you unequip all rings and amulets before saving.
I am not responsible for any problems that may arise from wearing too many rings and amulets. Or rings and amulets for power conflicts (such as amulets modified by vampire lords). Users are advised to make their own decisions.
Finally, if you are using the Lexys guide, you may be interested in
Many thanks Game patch is probably about the same as his original mod, first ported here:
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Collection of patches to make rings and amulets from various mods not take a body slot (which means you can wear as many of them as you'd like).
List of supported mods below. Place each patch as high in load order as possible for best results. Remember, that if a mod alters the same item and is lower in load order it will override this change. Remember, that if this mod is lower in load order it will override any change other mod (like unofficial patch, or Zims artifacts) that's higher does to the item. For best results use Bash/Smash or manually forward changes you want using xEdit after you assemble your load order.
I currently don't know how to create a fancy installer that will only install patches for mods you actually have, so you will have to choose them manually. Enabling a patch for a mod you don't have will cause the game fail to run. If you know how to create an installer and would be willing to do so, feel free to contact me.
If you know of another mod that adds amulets and rings that you'd like to wear unlimited amount of, let me know.
This mod was created with the help of xEdit MXPF script I wrote (or rather clobbered together using various resources online). If you know what that is, the script itself should be in optional files, you can just run it on your load order instead of downloading the mod.
Patches available for:
- Base Game
- Aetherium Armors and Weapons Com …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.