Improved Vanilla Sun
香草太阳和Sunglar的校正。
Screenshots 4 screenshots
About this mod Machine translation
Correction of Vanilla Sun and Sunglar.
I've seen many variations of Skyrim sun textures. What confuses me mostly is the symmetry rays.
This type of light may block your car's headlights, night lights, and bulbs (all of which if you're looking through glasses or a camera lens)
It's interesting, but while looking for alternatives I came across all the options I'd seen in other authors' works (the entire list in the search engine, as requested by Sun Texture)
At the same time, the original strategy has a fairly realistic sheen.
They just need to be corrected.
What was accomplished:
Crown size is enlarged.
Added more yellow.
Color is also added to the sun itself (rays with ENB will no longer be reddish or colorless)
In SSE, the sun's influence is slightly stronger at sunset and dawn.
There is only one side effect:
When the color of the sun is blue, a light green shade may appear (without ENB) (in Vanther Wethers this change occurs in weather conditions)
This is due to the fact that the blue and yellow positions overlap each other.
Although it is impossible to solve it.
To get the same bright sunset as in the screenshot, Wethers with a brighter sun and crown will be needed.
People I Know: CoT, ELFX Wethers, RLO Wethers, Purity
I'll post my own Wethers later as it's not finished yet.
Install:
Place the archived contents in the game's folder.
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I saw many variations of the sun textures for Skyrim. The main thing that confuses me in them is the symmetrical rays.
Such rays can throw off the headlights of cars, night lights, a light bulb (if you look at it all through the glasses or the camera lens)
It's funny, but in search of an alternative, I ran across all the options that I saw in the works of other authors (the entire list in the search engine, on Sun Texture's request)
At the same time, the original tactics have quite realistic rays.
It is necessary only to correct them.
What is done:
The crown size is enlarged.
Added more yellow color.
The color is also added to the sun itself (rays with ENB will no longer be pale red or colorless)
In SSE, the effect of the sun at sunset and dawn will be slightly stronger.
There is only one side effect:
A light green shade (without ENB) may appear when the color of the sun is blue (in Vanilla Wethers there are such variations of weather conditions)
This is due to the fact that the blue and yellow places are superimposed on each other.
While to cope with it it was not possible.
To get the same bright sunsets, as in the screenshots, Wethers with a brighter sun and crown will be needed.
The ones that I know: CoT, ELFX Wethers, RLO Wethers, Purity
I will post my own Wethers later, because it has not been completed yet.
Installation:
Put the contents of the archive in the folder with the game.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.