Improved Bind Weapon Enchantments - Revised Edition
Use vanilla weapon scaling to make the enchantment bound to the weapon enchantment.
Screenshots 1 screenshots
About this mod Machine translation
Use vanilla weapon scaling to make the enchantment bound to the weapon enchantment.
This is a necklace that can be enchanted to strengthen the bound weapon. The scaling is the same as for one-handed weapon enchantments.
The original work belongs to QuickSilver500 at:
His version though is greatly improved and if you use the enchantment alone on its own, but if you want to combine it with other mods you can make the bound weapon have a skill level like "Full Magic Scaling" and it will be fine: https://www. .com/skyrimspecialedition/mods/494, which can cause suppressive weapons to overload.
I also ran into an issue that there was no texture on the model so if you dropped it or whatever it would be hard to find it. Therefore, I updated the model with the necklace from "Amulets for Skyrim SSE": Brotherhood Necklace.
This is 98% of the original work from QuickSilvers, I just changed the amplitude and model. So for more information beyond that, I'll check out his forum and take credit where it belongs.
As for the model, it does look nice thanks to the UNI00SL, and I think the skull seems suitable for modifying the bound weapons that may have distorted Daedra.
This will most likely be my only update on this. The original mod's permissions say you can modify them as you see fit as long as you think their work deserves credit. I'll have mine too. You don't have to give me credit for that either, because I did next to nothing. In case of further modifications, please thank QuickSilver500 and UNI00SL for their work.
Hope you like it.
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This is a necklace with an enchant to fortify bound weapons. The scaling is the same as the scaling for one handed weapon enchants.
The original work belongs to QuickSilver500 for the original:
His version though was majorly boosted which was fine if you were using the enchant by itself but if you are going to combine it with other mods that let your bound weapons scale with skill level like "Full Magic Scaling":, it could lead to overpowered bound weapons.
I also had an issue where the model had no texture on so if you dropped it or anything, you were going to have trouble finding it. So I updated the model with a necklace from "Amulets of Skyrim SSE":, I believe I used the Dark Brotherhood necklace.
This is 98% QuickSilvers original work, I just changed the magnitude and the model for it. So for any more information than this, I would check his forums and give him credit for this originally.
As for the model, thank UNI00SL, it looks really good and i figure a skull seems fitting for something that modifies bound weapons which are supposed to be twisted Daedra.
This is most likely to be my only update to this. The permissions on the original mods said you could modify them as you saw fit so long as you gave them credit for their work. I will have mine the same. You don't have to give me credit for this either as I barely did anything. Give QuickSilver500 and UNI00SL credit for their work if you modify this further.
Hope you enjoy.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.