Immersive needs - a conscientious mod
This mod does almost everything that most other demand mods do, but with a small script that accomplishes the same goal. Alcohol makes you drunk (visual effect), you need sleep, stay hydrated and eat, you need meat and fruit in your diet. Vampires just need to sleep and water can be collected from wells and rehydrate you.
Screenshots 5 screenshots
About this mod Machine translation
This mod does almost everything that most other demand mods do, but with a small script that accomplishes the same goal. Alcohol makes you drunk (visual effect), you need sleep, stay hydrated and eat, you need meat and fruit in your diet. Vampires just need to sleep and water can be collected from wells and rehydrate you.
Immersive Needs Mod for Serious Mods
Remember: if you like it, please endorse it!
Today's demand mods are simply too buggy, or too burdensome on a system with many different unnecessary huge scripts, or too invasive (hate to watch you create a club survival mode). This mod does all the work of these mods except with a simple little script. This mod is lightweight, easy to use on your system and ensures optimal game performance as well as compatibility with other mods. As of version 1.1, vampires no longer require food or drink, but they still require sleep.
For any questions or concerns about the effects of this mod, please see the video below
At 5:51 I show how my mod differs from other requirements mods
information:
When hungry, thirsty, etc., a third-person non-evasive message will be displayed.
FOOD:
You will feel hungry every 6 hours and after 5 hours you will receive a notification informing you that you are hungry. This will result in the need to eat breakfast, lunch and dinner.
-When hunger's output damage is reduced by 25% and stamina regeneration speed is reduced by 50%. You will be too hungry and weak to hit the enemy with full force.
After three and a half days without meat, you will receive a notification of anemia, and after four days without meat, you will develop anemia.
- Energy attacks when anemic increase stamina by 25%, while stamina recovery speed is reduced by 50%. Iron-free
Your red blood cell count decreases and you are weak.
You will receive notification of scurvy after three and a half days without eating fruits or vegetables, and you will have scurvy after four days without eating fruits or vegetables.
-Damage taken is increased by 25% and health recovery rate is reduced by 85%. Scurvy gives you open sores
With wounds throughout your body, your body will take longer to heal.
Raw meat reduces the player's resistance to poison by 10% for 5 minutes and reduces stamina regeneration for 5 minutes in real time.
-When you are sick, your body becomes weaker from fighting bacterial infections, so you become weaker to poisons and
An upset stomach makes it difficult to move around.
drink:
You will feel thirsty every 6 hours and will be notified after 5 hours. This will result in the need for a drink at breakfast lunch and dinner.
- Items purchased with Thirst will cost you 25% more while Speachcraft will cost you 10% less. Vendors will see your cleft lips and hear your horses, and they know they have leverage.
Water can be obtained from any well in Skelling. Water provides a small stamina boost, but is worthless since water is freely available. To keep the script simple, I only provide wells as water sources - you can reasonably do this for lore reasons, as spring-fed wells are a safer source of water than streams.
- Water obtained from wells is a completely optional file, you don't need this file if you don't need it.
Small alcoholic drinks are cheap, won't make you drunk, and will quench your thirst, as will soups, stews, etc.
- When drinking a small amount of alcoholic beverages, your speech ability will increase by 5% and you will regain your strength
Magicka is 5% slower than normal. A little alcohol can relax your lips and make more friends, but it can cloud your judgment a little.
Strong alcoholic beverages do not quench your thirst and can be easily identified by their expensive price.
-Drinking strong alcoholic beverages will make you drunk, causing visual effects to change by 20
Pounds increase carrying capacity and freeze resistance by 10%, but Magicka recovers 10% slower than normal.
Large amounts of alcohol will alter your vision, making you stronger than ever and less like …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.