immersive anxiety
Adds a simulated psychological experience to Skyrim games.
Screenshots 3 screenshots
About this mod Machine translation
Adds a simulated psychological experience to Skyrim games.
Player-developed mods provide players with real-time food and hunger mechanics, real-time hygiene mechanics, fatigue, warmth and cold simulators, covering nearly every aspect of the physical experience that immerses them in Elder Scrolls V: Skyrim.
But what progress has been made in psychological experience?
With new immersive anxiety, it’s finally possible to simulate the harshness of the impact our adventures have on the mind. Prior to this, the player character was unaware of the many factors in their surroundings that a real person might consider in their position. Gone are the days of an incarnation that was simply irrelevant, interrupted only to eat or sleep. No longer do we have to bridge the disconnect or ask ourselves, "How would I really feel in this situation?" Now, Dovahkiin is one of us!
Q&A
Q: What exactly does this mod do?
A: It interrupts your regular activities with painful anxiety that is completely random and unhelpful. Just like in real life! Yaaaaay!
Q: Is this compatible with...?
A: If there is any overlap with the functionality of other mods, it can be used for almost anything with only a small amount of weirdness. Nothing should be destroyed.
Q: How to stop the mod without uninstalling it?
Answer: Open the console and type stop IA_ImmersiveAnxiety.
Q: How do I change my anxiety chances?
A: Open the console and enter Set IA_AnxietyChance to X, where X is the chance you want. 35 is the default level recommended by beta testers. We all recommend that you don't go too high, otherwise you'll basically succumb to Dovahkiin's ability to function.
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Player-developed mods have given players real-time food and hunger mechanics, real time hygiene mechanics, fatigue, warmth and cold simulators, just about every aspect of immersion into the physical experience of The Elder Scrolls V: Skyrim.
But what progress has been made on the psychological experience?
With new Immersive Anxiety, finally it is possible to simulate the rigors of our adventure’s impact on the mind. Previously, the player character proceeded through their surroundings uncaring of the many factors a real person might consider in their position. Gone are the days of a fundamentally unrelatable avatar, interrupted only to eat or sleep. We no longer have to compensate for that disconnect or ask ourselves, “How would I really feel in this situation?” Now, the Dovahkiin is one of us!
Q&A
Q: What does this mod do exactly?
A: It interrupts your regular activities with completely random and unhelpful bouts of soul-crushing anxiety. Just like in real life! Yaaaaay!
Q: Is this compatible with...?
A: It should work with virtually anything, with only a small amount of weirdness if there is any overlap with another mod's features. Nothing should break.
Q: How do I stop the mod without uninstalling it?
A: Open the console and type stop IA_ImmersiveAnxiety.
Q: How do I change the anxiety chance?
A: Open the console and type set IA_AnxietyChance to X, where X is the chance you want. 35 is the default level, recommended by the beta tester. We both recommended you don't go too much higher, or else you'll basically kneecap the Dovahkiin's ability to function.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.