Home Sweet Valley

by Satsuki·v1.1.0·Updated 2018-10-22

A player home in a valley.

Screenshots 8 screenshots

About this mod Machine translation

A player home in a valley.

I didn't give this place a name, it was just a place I wanted to go back to after my adventure and call it HOME. The whole place is designed to make you feel like you are really living in a place that brings you joy and warmth. I'd be happy if you felt the same way :)

This home is designed for a main character, his/her brother/sister, a mysterious girl and an alchemist. I actually got a story about the valley and the latter three characters. But I really don’t have time to do three more companions and quests. Well, it's still a great place to take screenshots.

It's not fully functional yet and design takes precedence over functionality for me. I wouldn't start a mod (like weapons display, etc.) without a good idea (like Underground Library-1F).

I never finished the race and I stopped after encountering a grizzly bear. And I haven't been able to finish it yet because I really like creating beautiful places :) so I don't quite understand what this game does. Like the adoption system, I didn't test every feature of it because I didn't know how to trigger them.

So if you find any bugs please post them. I will try my best to solve it.

About the design of the valley: I'm not a professional designer, I don't do meshes and textures. All assets are from different authors, so some models may look strange when put together. I don't really have the skills to fix it. If you have some good ideas for designs please let me know :)

The difference between files:

esp for main file: No need for loading gates, huge impact on performance.

LightVer's esp: Loading gate performs better.

Main file: Original res texture, high performance effects.

Medium repackage: >1024, medium impact. The house will not fade.

Low-resolution packaging: >512, minimal impact. But as you move toward it, the house fades away.

Choose esp and bsa yourself for better performance.

Location: Solitude Dock, find the boat. Map markers are also visible.

feature:

Master RoomX3

FansX2

Children's room (bed x6) x1 (adoption friendly)

bathroom

Living roomX2

kitchen

Dining room

library

Underground Library (WIP)

dojo

Alchemy Laboratory

farmland

lighthouse

garden

greenhouse

spa

Children's playground/picnic area

Fishing spot X2

Sky Furnace (WIP)

The place is still pretty empty at the moment:

Underground Library-1F

sky furnace

waterfall spot

Q&A:

Q: I can't enter that cabin.

Answer: This hut is the character of the alchemist. Well, I didn’t have time for three more companions, and neither did the cabin.

Question: The pine trees are too small.

A: I didn't notice I was using SBT until I completed the setup..

Q: I can’t see the ocean from the top of the lighthouse.

Answer: Lod generation problem, I don’t know the solution yet.

Q: Windows in LightVer look terrible.

A: I don't have a crafting skill, this is the best glass texture I can find:)

For Modders:

Not sure why but I can't generate land and water lods. I'm using Oscape, but it only produces a lod of land, and it's a black fade.

If you know the solution please contact me :)

Oh, and LightVer's window, I don't know how to make an opaque glass texture for it, so if someone could help me make one, I'd be happy :)

MOD used in screenshots:

Bigger trees: http://www.skyrim/mods/56877/?

Excalibur:http://www..com/skyrim/mods/85215/?

Special thanks to:

Bee9999

archimagekhan

integral:

527

anano

anshela

Antistar (Chandelier, Spiral Staircase, Painting, Faucet, Wallpaper Texture, Clock, Click and Clock Script from Clockwork

ApepiofDuat

archimagekhan

aulie

Bee9999 (fun from the world of Rudra

Blary

Borgiak

CD Projekt Red for every resource related to The Witcher

Cynndal

DaggerfallTeam

denkigroove

elianora

elinen

flintone

gentester

gutmaw

Halofarm

Icecreamassassin

crazy

jacknifelee

jet4571

K13RAN64

Kanra (architectural meshes and textures from Kankaraya

kelretu

Lilith

lolikyonyu

LorSakyamuni

MadamJaye

MihailMods

Monk_ide

mrpdean

Oaristys

Oracus0

Phitt

RefurbMadness

stoverjm

Strotis

Tamina

Tarshana

Tlaffoon

Tonynarko …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Home Sweet Valley
File size
378.0 KiB