Higher bounty rewards for Alex
Overhaul those low priced.
About this mod Machine translation
Overhaul those low priced.
Guys don’t forget to check out BABYMETAL
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v.4.0 update
Rewards now randomly generate gold for you. What is the minimum and maximum value in the list depends on the amount you withdraw the reserve.
bandit:
500-750 gold
Sworn in:
1000-1250
Giants:
7000-7500
dragon:
27500-31500
Seems balanced to me; if you think they're too tall, check out other options.
I still think slaying a dragon makes a lot of sense in roleplaying terms.
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This is a port of a mod I made for SSE a while ago
What is this mod about
If we look at some of the stuff in the game we can see that houses are worth about 5k gold, enchanted weapons about 1.5k, a bit of food 10g and damn artifacts about 500g?
So you go away and kill the bandits who are causing you a lot of trouble and killing local town residents: Reward: 100 gold. good.
You get away with the idea of the big giant wielding a bone and using it to send a man to the moon because the locals got in his way. Very troublesome. Reward: 100 gold coins.
Okay, okay...see what's going on?
Kill the huge dragon that threatens and burns down villages. Reward: ...half gold.
what it can do
Yes. This mod basically sets the rewards as follows:
Bandit Camp: 1k gold.
Death Camp: 1.5k gold.
Giants: 2.5k gold.
Dragon: 7.5k gold.
What deserves more? A shack in Whiterun or an escape from a firing killing machine? lol
Other versions available
Install
Use NMM or install manually. Nothing needed, really.
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Guys dont forget to check out BABYMETAL
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Update for v.4.0
Rewards now give you a random amount of gold. See here in the list how much the minimum and the maximum is, depending on what you take out for the holds.
Bandits:
500-750 gold
Forsworn:
1000-1250
Giants:
7000-7500
Dragons:
27500-31500
Seems balanced to me; if you think they're too high, check out the other options.
I still think killing a dragon is a big deal roleplay-wise.
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THIS IS A PORT OF THE MOD I MADE FOR SSE SOME TIME AGO
What this mod is about
If we take a look at some things in the game, we can see that a home costs about 5k gold, an enchanted weapon around 1.5k, a bit of food 10 gold and a damn daedric artifact about 500 gold?
So you walk off and kill those bandits who are giving lots of trouble and killing the local townsfolk: Reward: 100 gold. Ok.
You get rid of that big Giant swinging his bone around and sending people on the moon with it, because the locals get in his way. Lots of trouble. Reward: 100 gold.
Ok, ok... see where this is going?
Slay that dragon thats a HUGE threat that burns down villages. Reward:...half a gold coin.
What it does
So yeah. This mod basically sets the rewards as follows:
Bandit Camp: 1k gold.
Forsworn Camp: 1.5k gold.
Giants: 2.5k gold.
Dragons: 7.5k gold.
Whats worth more? A little shack in Whiterun or getting rid of a firespitting killing machine? lol
ADDITIONAL VERSIONS AVAILABLE
Installation
Install with NMM or manually. Doesnt require anything, really.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.