Hardrock Landing

by agerweb·v1.0·Updated 2019-09-15

Let you sail from loneliness to the world of Rochester

Screenshots 8 screenshots

About this mod Machine translation

Let you sail from loneliness to the world of Rochester

describe

This is a small model that allows you to travel from Solitude to a small settlement in the world of Brady Rochester. The settlement in Rochester is called Hardrock Landing and has a General Stores (Aran, Geraint, and Jura), a Hunters Cabin (Gregor and Leana), and a Players Cabin (and Horse) for relaxing without risking your life. For those like me who don't like traveling with spells and/or just need a break in Rochester.

There is a small dock under the arch at Solitude with a long boat (fast) - Activator on wheels (also in Rochester).

This was one of the first models I made for LE and it was a bit rough - this was a bit tidied up and all NPCs will now sell you something.

what do you need

You obviously need Brady's Rochester: Rochester SE

and my mod from files section

Hardrock.esp (should be after Rochester.esm after you load the order)

Various loose documents

Conflict (I don't know)

The docks in Solitude are located under arches and will not conflict with any mods that change the Solitude dock area (for now).

To the north on the other side of the harbor, Hardrock Landing was unimpeded and therefore would not conflict with anything at Rochester. What's annoying, however, is the NPCs wandering from the port.

My other changes

The Fall of Shumer and Allagard

Hunter'sWorld

pirates of the north

Edoras

castle gray update

Modder resource usage and crediting

jet4571 build kit

Stoner from Darkrider

Statics of FPI studies

Potbelly oven from Stroti

Tamira's Resources

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Description

A small mod to allow you to Sail to a small settlement in  Breti's Rochester world from Solitude. The settlement in Rochester is called Hardrock Landing and has a General Stores (Aran, Geraint and Jura), a Hunters Cabin (Gregor and Leana ) and a Player lodge (with Horse) to relax in when not adventuring. This is for people like me who don't like using spells to travel and/or just need a place to rest in Rochester.

There is a small pier under the arch at Solitude with a long boat (fast travel enabled) - the activator is on the wheel (and likewise in Rochester).

This was one of the first mods I did for LE and it was a bit ropy - this is tidied up a bit and all the NPC's will now sell you something.

What you need

You will obviously need Breti's Rochester: Rochester SE

and my mod from the files section

Hardrock.esp  (should be after Rochester.esm in you load order)

Various loose files

Conflicts (none that I know of)

The Pier in Solitude is under the arch and doesn't clash with any of the mods that change the Solitude dock area (currently).

Hardrock landing is tucked out of the way in the North on the other side of the river from the Port so doesn't clash with anything in Rochester. However rather annoyingly NPC's wander around from the port.

My Other Mods

Shumer and the Fall of Allagard

Hunter'sWorld

Pirates of the North

Edoras

Castle Grey Updated

Modder Resources Used and credited

Building Kits by jet4571

Stoneware from Darkrider

Statics from FPI Research

Potbelly Oven from Stroti

Resources from Tamira

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Hardrock Landing - 罗切斯特SE
File size
10.1 MiB