Hammerfell Garb HDT SMP
Added physics to women in Hammerfell Garb's cloak. A male version will be added in a future release. Build using BodySlide Studio.
Screenshots 1 screenshots
About this mod Machine translation
Added physics to women in Hammerfell Garb's cloak. A male version will be added in a future release. Build using BodySlide Studio.
1711/5000 This is my second mod. I didn't have much time to work on it, so it's only the female version for now.
Hopefully I'll add a male version when I have time.
coat:
Use body slot 32 and cape slot 46.
This mod replaces the Hammerfell Garb by replacing the grid files, so is expected to be incompatible with mods that replace them. Although, it should be compatible with retexture mods that don't touch mesh files.
Includes BodySlide files. Use BodySlide to build the body shape you love.
Notice:
When building with BodySlide Studio, use the AltairRedguardHDTCape project from the "Rig/Body" dropdown menu in BodySlide Studio.
0.1: This version contains incorrect folder structure. Please update to 0.2.
Delete the following folders:
Data/CalienteTools/ShapeData
Data/CalienteTools/SliderSet
cape:
Use Cape Slot 46.
It also includes the cape, which can be worn separately. So that's where you can put it along with any other armor. There are some minor cropping issues.
So far, there is no way to obtain it through normal means. So you can use console commands like;
Help "redguard cape" 4 Reference ID: xx000803
help "hammerfell garb cape" 4 Reference ID: xx000801
Grid file:
Grid files in grid/clothes/redguard/
-redguardoutfitf_0.nif
-redguardoutfitf_1.nif
-redguardcapef_0.nif
-redguardcapef_1.nif
question:
-The cloak sometimes crosses the body
-The "unarmored" Hammerfell Garb Cape and Redguard Cape are not affected when building with BodySlide Studio as it is a separate mesh file
Tools Used (Points!):
SSEEdit or xEdit (I'm using an older version downloaded on December 21, 2016)
NifSkope (github) (latest version)
BodySlide and Outfit Studio by Ousnius and Caliente (5.0.5)
If I missed something about points or permissions, please let me know! ————————————————————————————————————————————————
This is my second mod. I did not get much time to work on it so only female version for now.
Hopefully, I will add male version when I get the time.
Garb:
Uses body slot 32 and cape slot 46.
This mod replaces Hammerfell Garb by replacing the mesh files so this is expected to be incompatible with mods that replace them. Although, it should be compatible with re-texture mods that do not touch mesh files.
BodySlide files are included. Build using BodySlide to your preferred body shape.
Note:
When building with BodySlide Studio, please use AltairRedguardHDTCape item from Outfit/Body drop-down in BodySlide Studio.
0.1: This version contains wrong folder structure. Please update to 0.2.
Remove these folders:
Data/CalienteTools/ShapeData
Data/CalienteTools/SliderSets
Cape:
Uses cape slot 46.
It also includes cape as separate wearable. So you can where it with any other armor. Has some minor clipping issues.
As of yet, no way to obtain through normal means. So you can use console command like;
help "redguard cape" 4 Ref Id: xx000803
help "hammerfell garb cape" 4 Ref Id: xx000801
Mesh files:
Mesh files in meshes/clothes/redguard/
- redguardoutfitf_0.nif
- redguardoutfitf_1.nif
- redguardcapef_0.nif
- redguardcapef_1.nif
Issues:
- Cape clips through the body sometimes
- Hammerfell Garb Cape and Redguard Cape "without armor" is not affected when built using BodySlide studio as it is a seperate mesh file
Tools Used (Credits to them!):
SSEEdit or xEdit (I'm using an older version that I downloaded on 21 Dec 2016)
NifSkope (github) (latest version)
BodySlide and Outfit Studio by Ousnius and Caliente (5.0.5)
If I have missed something related to crediting or permissions, please let me know!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.