Hair of Holgarth for NPCs - SSE port
Port of the mod "Hallgarth's Hair for NPCs" developed by User_15571054.
Screenshots 1 screenshots
About this mod Machine translation
greeting,
This is a port of the mod "Hallgarth's Hair for NPCs" developed by User_15571054.
I deleted all assets from the original file and exported facegeom with CK when resaving.
Shading masks have also been removed as they are not necessary for this mod to function properly.
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Original page:
Hallgarth's "Extra (Vanilla) Hair" is an amazing mod that adds a decidedly unfriendly (!!!) hairstyle to Skyrim.
Unfortunately, before I made this mod, these hairstyles were just
works for player characters; so it's entirely possible
As if you were the only one who ever existed
It’s weird to want to wrap a braid on a certain part of your hair,
right?
So this Mod replaces some normal NPC hair to solve this problem! (Also to the annoyance of all Red Guard women with that hairstyle)
Unique and non-unique characters have changed. I have always been
Pay attention to my character's personality and background
Variations; for example, in practice you will find most "imperial" hairstyles
Imperial and Imperial Unified Northerners (more exceptions
universal). Speaking of most of the hair in the game
Already seems to be designed for Nords and is also labeled
Nord hair in CK, so I didn't change a lot of Nords.
While this mod helps you get a diverse feel, it doesn't
Actually add new NPCs. If you are looking for variety I would
It is recommended to complement this mod with this fantastic, apt name.
I encountered a few grayface bugs in early testing, but I think I've ironed them all out. If you encounter an NPC with a gray face that isn't because they're a Dunmer and you think it's from my mod, please let me know and I'll work on a fix.
Oh, one last thing - this mod will conflict with anything that changes anything
There are many NPCs among them (there are many). because of hairstyle
No big deal, and to you, it probably isn’t a big deal! just be
Make sure to load files that are more important to you last.
Enjoy (and upload some pictures if you like)! :)
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Greetings,
Here is a port of the mod "Hallgarth's Hair for NPCs" by User_15571054.
I deleted all the assets from the original, and exported the facegeom with the CK while resaving.
Also deleted the tintmask as they are not neccessary for this mod to function properly.
==========
Original page:
Hallgarth's Additional (Vanilla) Hair is an amazing mod that adds lore-friendly(!!!) hairstyles to Skyrim.
Unfortunately, before I made this mod, these hairstyles were only
available for the player character; so it was completely possible to
walk around as if you were the only person that existed that had ever
thought to, say, put a braid in a certain part of your hair. Weird,
right?
So this mod replaces some vanilla NPC hairs to fix that! (also I was annoyed with all redguard women having that one hairstyle)
Unique as well as non-unique characters have been changed. I've been very
mindful of character personalities and backgrounds where I've made
changes; for example, you'll find most "Imperial" hairstyles on actual
Imperials and Imperial-aligned Nords (with some exceptions for the more
generic-looking ones). Speaking of which, most of the hairs in the game
already appear to have been designed for Nords and are also marked as
Nord hair in the CK, so I haven't changed very many Nords.
While this mod will help you attain a feeling of diversity, it doesn't
actually add new NPCs. If diversity is what you're looking for, I'd
recommend supplementing this mod with this wonderful and aptly-named one.
I had some grey face bugs in early testing but I think I've squashed them all. If you come across an NPC with a grey face and not because they're a Dunmer and you think it's from my mod, please tell me and I'll get on fixing that.
Oh, one last thing-- this mod will conflict with anything that changes any
of the NPCs in it (which... are many in number). Since hairstyles
aren't too big of a deal, this is [probably] no biggie for you! Just be …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.