Grytewake Legend SE
This is an SE port of Wallice's famous mod "Grytewake Legend". The original file can be found here:
Screenshots 4 screenshots
About this mod Machine translation
This is an SE port of Wallice's famous mod "Grytewake Legend". The original file can be found here:
Author: wallice
Category: Mission and Player Home
English language
Rumor has it that a magical ship has been seen in Skyrim's North Sea. It had long ago belonged to Snorri Frostfeather, but since his death the ship can still be seen sometimes even without its owner. Now a scholar shows up at the "Winking Skeever" tavern with a plan to make the ship his own. Maybe you want to enter this tavern to find some clues about his fate, maybe you will explore on your own and find the ship, no matter what you do, it won't be easy.
You can start a mission in two ways:
Find the scholar's book in "The Winking Skeever"
Find quest-related ruins on your own as you explore, and the quest begins once you're deep inside
Brand new missions, new level 2 interiors made from scratch
Friendly and optimized companion including traps, enemies, treasures and bosses
The mission reward is a ship that can be used as a home, on board you will find
A magical map that takes your ship to 4 locations: Solitude, Dawnstar, Winterhold and Windhelm
Alchemy, enchantment, smithing, cooking rooms
Store all found items
More than 50 weapon racks, which can hold more than 500 books
Reveal your Dragon Priest Mask and Dragon Claw + Rewards (if you can collect most of them)
A special follower who can also act as a merchant
Temple of Zenithar to boost your profits
small garden with some plants
Wooden chopping board, the hero can use it non-stop for a long time
Chicken coop with three chickens (don't kill them if you want to find daily eggs in the hay)
Install
Just install via any Mod Manager and you're good to go
Either
Manually download and drag and drop the archive contents into the SSE Data folder; then activate Grytewake.esm and Grytewake.esp using any launcher (make sure *.esp loads after *.esm)
</ s> </ s> </ s>
Uninstall
Remove via any Mod Manager
Either
Remove Grytewke.esm and Grytewake.esp from \steam\steamapps\common\skyrim\Data folder
trivia
Make sure to approve the original mod. Seriously, this is the only good "ghost ship" type mod out there.
——————————————————————————
Author: wallice
Category: Quest & Player home
Language: English
There are rumors about a magic ship that people saw in the northern seas of Skyrim. It belonged to Snorri Frostfeather a long time ago but since he died the ship is still seen at times even without his master. Now a scholar has shown up in the 'Winking Skeever' tavern with a plan to make this ship his own. Maybe you want to go into this tavern to look for some clues about his fate, maybe you'll just explore and find the ship on your own, whatever you do, it's not going to be easy.
You can start the quest in two ways:
Find the book of the scholar in "The Winking Skeever"
Find the quest-related ruines on your own while exploring, the quest will start once you are inside deep enough
A new quest complete with a new 2-level interior made from scratch
companion friendly and optimized, complete with traps, enemies, treasure and boss
The questreward is a ship that can be used as home, on board you'll find
a magic map that brings your ship to 4 places: Solitude, Dawnstar, Winterhold and Windhelm
rooms for alchemy, enchanting, smithing, cooking
storage for all items you find
50+ weapon racks and place for 500+ books
display your Dragon Priest Masks and Dragon Claws + a reward If you can collect most of them
an special follower that also acts as merchant
a shrine of Zenithar to raise your profits
a small garden with some plants
a wood chopping block the hero can use a long time without stopping
a henhouse with 3 chicken (don't kill them if you want to find your daily egg in the hay)
Installation
Simply install via any Mod Manager, it should be fine
or
Download manually and drop archive content into SSE Data folder; then activate Grytewake.esm and Grytewake.esp with any launcher (make sure that the *.esp is loaded after th …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.