green screen chroma key room by mgbeach
A large green screen room with a separate dressing room containing all standard weapons, armor, clothing, jewelry and staff.
Screenshots 4 screenshots
About this mod Machine translation
A large green screen room with a separate dressing room containing all standard weapons, armor, clothing, jewelry and staff.
Mod created by mgbeach.
Here is the original description:
To enter the room, open the console and type "coc greenscreen"
To exit, just quickly exit.
If you use it to produce any machinima please give me a link and I will put it in the video section
Update v1.1: Room size increased and cyc wall removed. Shadows no longer need to be avoided as the light changes and can cause clipping issues as you move across the room. Move the boxes and tables out of the main "stage" area and into their own "locker room area" in the same cell. It can be accessed through the trap near the corner into the stage area. I did this to avoid furniture being an annoyance by inadvertently showing up in the scene being filmed and possibly ruining the shot.
I saw a post on a forum suggesting something like this and thought it was a good idea so went ahead and whipped it around. When I uploaded it I saw that someone else had just uploaded a similar mod. I'm going to go ahead and add this as it does include some unique features like cyc walls to prevent hard edge shadows and make extraction and compositing easier.
There are also four chests containing all standard armor, standard weapons, clothing/jewelry, and a staff as a machine-crafted wardrobe. I needed something else to anchor the space and prevent total disorientation so I added an empty craft serving table :)
I hope someone finds it useful.. If you need to add or change anything else, please let me know and I'll see what I can do. I'd really like to toggle between a few light settings, so if anyone knows how and would like to contribute please PM me.
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A mod created by mgbeach.
Below is the original description:
To enter room, open console and type "coc greenscreen"
To exit, just fast travel out.
If you use this to produce any machinima, please send me a link and I'll put it in the video section
UPDATE v1.1: Doubled size of room and removed the cyc wall. With lighting changes it was no longer needed to avoid shadows and it was also causing clipping issues as you moved through the room. Moved the chests and table out of the main "stage" area and into its own "dressing room area" in the same cell. It's accessed through a trapdoor in the corner near where you zone into the stage area. I did this to avoid the furniture annoying people by inadvertently showing in filmed scenes and potentially ruining shots.
I saw a post in the forums suggesting something like this and thought it was a good idea so went ahead and whipped it up. As I went to upload it I saw that someone else has just uploaded a similar mod. I'm going ahead and adding this one because it does include some unique features like a cyc wall to prevent hard edge shadows and make extractions and compositing easier.
There are also four chests which include all standard armor, standard weapons, clothing/jewelry, and staffs to serve as wardrobe for your machinima productions. I needed something else to anchor the space somewhat and prevent total disorientation so I added an empty craft services table:)
I hope someone finds it useful.. just let me know if you need anything else added or changed and I'll see what I can do. I'd really like to have switches to change between several lighting setups, so if anyone knows how to do that and would like to contribute please PM me.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.