Glimma - Berserker Follower
A two-handed specialist with dynamic fighting styles and support skills
Screenshots 6 screenshots
About this mod Machine translation
A two-handed specialist with dynamic fighting styles and support skills
STATS (syntax)
Height: 1.05
Weight: 50
Minimum/maximum level: 10/no cap
Voice: FemaleYoungEager or FemaleNord (VVE required, Google Drive link at bottom)
Body Type/Skin: Use whichever one is installed by default
Hair: Custom, KS Hairdos SSE variant "SKY195"
CombatStyle 2h: Offensive + defensive switching automatically or depending on the situation
CombatStyle 1h + Protection: AOE taunt automatically switches offensive + defensive or depending on the situation
Classes: Habits, Skills - Two Hands 3, Archery 3, Block 2, Heavy Armor 3, Light Armor 2, Alchemy 2
Vanilla perk: None
Customized perks: Berserker, three levels, can increase movement speed, attack speed, resistance to damage and attack damage. Static critical chance is 2x, reduced by 50% when staggered.
can
Can self-recover to knocked down state
Player healing and knockdown status can be turned on/off via dialogue
Heals the player's health, stamina and gives an adrenaline rush (time slows down) when they fall below a set health threshold
Can protect players below health threshold by attacking their nearest enemy and forcing them to attack her
Can switch between offensive and defensive styles based on enemy/self health percentage ratio
Can switch to a specialized ranged attack style to engage airborne enemies
Healing potions can be crafted using an alchemy table. Depending on the alchemy skill, between two and six potions can be crafted.
cannot
Heal player if out of range or out of sight
Install
Install and activate the mod, on first run a summon menu will pop up where you can select the desired NPC.
Customized system
Triggered via dialogue options or reading "Glimma's Diary" (can be traded on any NPC or crafted at the tanning rack).
Cooldown menu
GetUp - Delay in getting up from knockdown
War - Delayed use of player healing
Alchemy - Crafting Delay (same time, not real world)
warning menu
Threshold - The level of health at which players can be healed and assisted
Amount – The amount needed to cure
Toggle menu
PlayerHeal - Toggles using Warcry to heal players
GetUp - triggers getting up from a knockdown
Tuning menu
TauntRange - The radius in which the enemy will be taunted, does not override its combat AI or priority, meaning it may instantly switch back to its original target
AOETaunt - Whether to activate the AOE variant when the NPC uses a shield
Auto armor menu
Sets the *minimum* damage resistance value applied when entering combat, and removed when it ends. This allows Glimma to wear any outfit without reducing survivability, which is useful if you want to outfit her in worn armor for the full Barbarian experience, or just like to keep the best armor for yourself. Bonuses are calculated based on the Glimmas level multiplied by a user-set multiplier.
HardReset - Use this option to force resistance damage to zero. Only used if buffs or other mods mess with the values.
Summon Menu - As mentioned before
Known issues
It may occasionally take a few seconds to start combat until the combat style change begins
May occasionally bow to low-flying enemies until close
Custom dialogs may require the game to be saved and loaded before they can be displayed
Advanced Follower Tweaks seem to automatically add a hunter bow that is worse than the default, but will still be used for whatever reason, remember to remove it
The rage spell does not have the correct combat style on civilian NPCs and therefore does not work properly. They will run away unless you set them up with AFT first. Any NPC that can normally be fought seems to work fine. Remember this is an experimental feature and may be removed, don't use it on anyone who matters
The player's combat healing uses game time, which means a higher time scale value may allow it to be used several times in a battle, and if this is an issue, its value can be increased.
Add a few more possibilities and you'll find yourself, lucky you! :D
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.