Furious SSE - Barbarian Gameplay Overhaul
Between World of Warcraft, Diablo 3, and Heroes of the Storm, I started to like the Wild Warrior/Barbarian play style. It converts your MAGICKA to FURY or RAGE - link to original mod
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About this mod Machine translation
Between World of Warcraft, Diablo 3, and Heroes of the Storm, I started to like the Wild Warrior/Barbarian play style. It converts your MAGICKA to FURY or RAGE - link to original mod
furious
If it moves... hit it. repeatedly.
Between World of Warcraft, Diablo 3, and Heroes of the Storm, I started to like the Wild Warrior/Barbarian play style. It converts your MAGICKA to FURY or RAGE. This means:
When you leave combat, you slowly leak mana.
You can only generate mana in combat [and slowly].
You gain more mana after being hit.
So to recap, in order to cast any spell, you must first become insane. From this point on, MANA/MAGICKA will be known as FURY/RAGE. Some barbarian spells that are OP will be based on rage percentage, while other spells will remain a fixed cost. Putting points into your magic horn will still increase the size of your mana pool, helping you cast more brutal spells, since regeneration is always based on a percentage.
NOTE: This is not my primary publishing site. I posted this here because I got a very positive response on the site, which is my main posting site.
Current version: 104
The latest version has added:
You need to do a BARBARIAN UPDATE in the MCM menu to see the changes take effect.
[104] Barbaric Ch'i + Rage Overflow: Stamina = Rage will overflow your full Rage bar now dumped to Stamina. This should help the barbarian quickly close the distance between himself and the archer or caster and close them down.
[104] Beast Mode - If you are a werewolf and you take a hit when your health is below 33%, you will become so angry that you will lose control and transform into your beast form. When you transform, any enemy next to you gets scared because "oh shit, she's a werewolf"? Health triggers are configurable and are off by default. Make sure to do the BARBARIAN upgrade after installing this update, otherwise this part will not function.
Barbary Passive Ability
Composition - Regenerates health and stamina 200% faster than non-barbarians.
Whether you lift - able to carry up to 50 pounds or anything of value.
Blood of Blood - Deals more damage to the character's health.
Lose RAGE (remember, magic) in combat. You lose 2% of your rage every second.
RAGE is generated during combat. You generate 1% rage per second.
Generate RAGE when clicked. These conditions can and will be mixed and matched with each other.
10% of maximum rage on hit.
If it's a power attack, add an additional 20%, as this will deal damage.
Extra 5% if it's a shield slam attack, because that's smart.
If it's a ranged attack it's an additional 10%, ranged attacks are for cowards.
Extra 15% if it's a magical attack, because fucking mages and fucking mages.
Each enchantment adds an additional 5% to weapons that hit you.
Optional Beast Mode - When your health gets too low, you transform into a werewolf (if you're alone).
BARBARIAN“SPELLS”
ENRAGE - Lesser Power - Instantly fills you with 25% of your rage at 25% health cost. Generates an additional 10% over 10 seconds for the same health cost. Yes, it's possible to kill yourself doing this - the D&D guys in me should nod.
Shockwave - Lesser Power - Explodes Shockwave with a powerful roar or something similar. Staggers are assholes in your way. Costs 50 Rage.
BARBARIAN LOCKPICKING - Low Power - Holds locked objects under the crosshairs open until it unlocks. 25% chance of success, increasing with your driving skills. And also increases your lock picking skills. lol. Anything should be locked. Breezehome? I'm an asshole now.
BARBARIAN PERKS
BARBARIC CH'I - Absorbs energy from successfully blocked attacks. Increases the rage generated by this hit by 5% per level (max 3). Requires blocking skill 20 and at least one point to enter the shield wall.
BARBARIAN SADIST - Anger is also generated when you hit something, using the same mechanics as when you hit something. Requires one- or two-handed skill 30. This privilege exists in both trees. Getting it twice (it won't even let you do it) doesn't double th …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.