for Skyrim SE
Endless Seraphim Blades ported from Oblivion to Skyrim SE
Screenshots 4 screenshots
About this mod Machine translation
Endless Seraphim Blades ported from Oblivion to Skyrim SE
This is a conversion of the original SERAPHIM BLADE to Skyrim SE made by Hentai for Oblivion. This weapon can be forged at any forge under the EBONY category. The attributes and crafting requirements of the weapon are the same as those of "Ebony Character".
Manual: Extract the archive into the Skyrim SE Data folder.
MO2/NMM: Download the mod, then install it normally.
Manual: Deleting a Folder
Data\Grid\Weapons\Endless\Thorns
Manual: Deleting files
Data\Textures\Weapons\Sting\a.DDS
data\textures\weapons\thorn\a_n.DDS
Data\SeraphimBladeSE.ESP
MO2/NMM: Same as any other mod.
Tools used
Creation Suite 64
Skyblivion-NIF converter
SSE NIF Optimizer v2.9 by ousnius
NifSkope 2.0.dev6
detail
Name: Sword of Seraphim
Author: Endless/zotman12
Original upload:
About the author:
===================
SERAPHIM BLADE SE
===================
Conversion date: September 2017
Category: Weapons
Weapon type: two-handed
Converter: Sialuk()
===================
Sword of Seraphim
===================
Release date: May 5, 2011 [sic]
Category: Weapons [sic]
Weapon Type: Two-Handed Motto [sic]
Mod version: 1.0
Author: Endless
Name: Sword of Seraphim
Author: Endless/zotman12
Original upload:
About the author:
===================
Permissions
===================
About original MOD
As of September 22, 2017, the mod's assets belong to Hentai (zotman12), which has been converted and re-uploaded on Skyrim SE's page per the mod page's permissions, along with the accompanying readme file.
If you are Hentai (zotman12) and think your mod should not be ported to Skyrim SE, please feel free to send me a PM to remove the conversion. You have the final say.
Please see the README-ORIGINAL for Hentai permissions and the Oblivion mod page.
Convert permissions
Please do not rehost. Do not re-upload on Bethesda.net's Steam Workshop. Converted modifications and adjustments are part of the original mod, so please refer to those permissions in the original upload file as well as the README-ORIGINAL.
Extra instructions
I have tested this mod and it does not crash or affect the game in a negative way. (It didn't cancel my save or modify list). If you find a conversion-related error, please report it on the conversion page.
————————————————————————————————
This is a conversion of the original SERAPHIM BLADE made by Hentai for Oblivion to Skyrim SE. The weapon can be forged under the EBONY category at any forge. The weapon's stats, and crafting requirements are the same as an EBONY GREATSWORD.
MANUAL: Extract the archive inside your Skyrim SE Data folder.
MO2/NMM: Download the mod, and install normally.
MANUAL: Delete the folder
Data\Meshes\weapons\hentai\thorn
MANUAL: Delete the files
Data\Textures\weapons\thorn\a.DDS
Data\Textures\weapons\thorn\a_n.DDS
Data\SeraphimBladeSE.ESP
MO2/NMM: Same as any other mod.
TOOLS USED
Creation Kit 64
Skyblivion - NIFConverter
SSE NIF Optimizer v2.9 by ousnius
NifSkope 2.0.dev6
DETAILS
NAME: SERAPHIM BLADE
AUTHOR: Hentai / zotman12
ORIGINAL UPLOAD:
AUTHOR PROFILE:
===================
SERAPHIM BLADE SE
===================
CONVERSION DATE: September 2017
CATEGORY: Weapons
WEAPON TYPE: Two-handed GREATSWORD
Conversion by: Sialuk ()
===================
SERAPHIM BLADE
===================
RELEASE DATE: 5th May 2011[sic]
CATEGORY: Weapons[sic]
WEAPON TYPE: Two-handed GREATSWORD[sic]
MOD VERSION: 1.0
AUTHOR: Hentai
NAME: SERAPHIM BLADE
AUTHOR: Hentai / zotman12
ORIGINAL UPLOAD:
AUTHOR PROFILE:
===================
PERMISSIONS
===================
ABOUT THE ORIGINAL MOD
Assets of this mod belong to Hentai (zotman12) this was converted and re-uploaded on Skyrim SE's page following the permissions from the mod page as of September 22nd, 2017, and the attached readme file.
If you are Hentai (zotman12) and feel that your mod shouldn't be ported to Skyrim SE please do not hesitate to send me a PM to remove the conversion. You have the final word on it.
Pl …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.