Fixed SkyrimVR different interiors

by Sokkvabekk·v1.0·Updated 2019-11-18

Internally different fixed versions. Contains all original interiors except for the Thieves Guild Headquarters. Also available for NON-VR version. Original Description: Small and simple changes to make the interior more distinct and recognizable.

Screenshots 1 screenshots

About this mod Machine translation

Internally different fixed versions. Contains all original interiors except for the Thieves Guild headquarters. Also available for NON-VR version. Original Description: Small and simple changes to make the interior more distinct and recognizable.

Unique interior of Sokkvabekk

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Fixed version with unique interiors, but without the Thieves Guild and player houses.

  • Fixed NavMesh
  • Removed all unused defined objects in esp.
  • Removed all scripts.
  • Remove all unused assets (meshes and textures.

*Removed Thieves Guild Headquarters. Use the Rich Thieves Guild from the same mentor

*Delete Honeyside

  • Removed Breezehome
  • Removed Vlindrel Hall

*Removed Proudspire Manor

Interior:

Rift Valley:

Helga's shack

Malla Temple

bee and barb

pawn shrimp

Flag-dressed flagon

Whiterun:

Preacher's daily necessities

Orava

flag mare

Arcadia's Cauldron

Carlotta Valentia's house

Drunk Hunter

Loneliness:

Bit by bit

radiant coat

blinking wand

wind helmet

Second hand goods in Sadri

Candle Furnace Hall

New Guinness Point Club

Falkreath:

heavily mixed

hall of the dead

gray pine products

dead man's drink

Markarth:

Shrine of Talos

Temple of Debella

Silver Blood Inn

aleph & sons trading co., ltd.

Winterhold:

frozen hearth

Billner's odds

dawn star

Windpeak Inn

Morality:

Moorside Inn

miscellaneous:

half moon grinding

Sleeping Giant Inn

riverwood merchants

Four Shields Tavern

Frost Fruit Inn

Nightgate Inn + Cellar

Villameer Inn

Old Holden Hotel

mean etching

Braidwood Inn

Sokkvabekk for unique interiors

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Distinct Interiors by Sokkvabekk Fixed



Fixed Version of Distinct Interiors, but without The Thieves Guild and the player Homes.

  • Fixed NavMesh
  • All defined objects in esp that were not used were removed.
  • Removed all the scripts.
  • Removed all unused assets (mesh and textures.
  • Removed Thieves Guild HQ. Use Opulent Thieves Guild from the same autor
  • Removed Honeyside
  • Removed Breezehome
  • Removed Vlindrel Hall
  • Removed Proudspire Manor

Interiors:

Riften:

Haelga's Bunkhouse

Temple of Mara

The Bee and Barb

Pawned Prawn

The Ragged Flagon

Whiterun:

Belethor's General Goods

Olava the Feeble's House

The Bannered Mare

Arcadia's Cauldron

Carlotta Valentia's House

The Drunken Huntsman

Solitude:

Bits and Pieces

Radiant Raiment

The Winking Skeever

Windhelm:

Sadri's Used Wares

Candlehearth Hall

New Gnisis Corner Club

Falkreath:

Grave Concoctions

Hall of the Dead

Gray Pine Goods

Dead Man's Drink

Markarth:

Shrine of Talos

Temple of Dibella

Silver Blood Inn

Arnleif and Sons Trading Company

Winterhold:

The Frozen Hearth

Birna's Oddments

Dawnstar:

Windpeak Inn

Morthal:

Moorside Inn

Miscellaneous:

Half-Moon Mill

The Sleeping Giant Inn

The Riverwood Trader

Four Shields Tavern

Frostfruit Inn

Nightgate Inn + Cellar

Vilemyr Inn

Old Hroldan Inn

The Retching Netch

Braidwood Inn

Sokkvabekk for Distinct Interiors

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
修复了SkyrimVR不同的内饰
File size
28.8 MiB