Fear of the Dead correctly maps the environment

by Kris Takahashi Elianora·v1.0·Updated 2020-04-28

Eliminate highlights that shouldn't be there by adding environment maps to meshes where they are missing.

Screenshots 2 screenshots

About this mod Machine translation

Eliminate highlights that shouldn't be there by adding environment maps to meshes where they are missing.

Certain meshes in Dead Man Fear have an undesirable glossy surface (especially Cyrus' clothing). This mod basically adds _m textures to these meshes. The result is a mesh where only the shiny metal parts are correctly cubically mapped. ——————————————————————————————————————————————————————————

Some meshes in Dead Man's Dread have a shiny surface where there shouldn't be (noticeably Cyrus' Clothes). This mod basically adds _m textures to these meshes. The result is properly cubemapped meshes with only shiny metal parts.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
死者的恐惧正确地映射了环境
File size
4.6 MiB