Faendal's House Redo - Unloaded Door
The Faendal's residence in Riverwood now exists entirely within the Skyrim Exterior Worldspace. -The house is cluttered to reflect Faendal's personality and connect him to Valenwood, the elven land in southern Skyrim.
Screenshots 6 screenshots
About this mod Machine translation
The Faendal's residence in Riverwood now exists entirely within the Skyrim Exterior Worldspace. -The house is cluttered to reflect Faendal's personality and connect him to Valenwood, the elven land in southern Skyrim.
I set out to redesign a building, Faendal's house in Riverwood. .Specifically targeting its 3D model to fully exist in the Skyrim Exterior Worldspace. -You will now find no loading doors on Faendal's houses, which of course means you can get in and out without any delays. .And his house is very atmospheric now!
You'll be able to hear the howl of the wind, see the trees outside dancing in the wind, and see the sunlight sometimes filtering through doorways and windows. You will be able to experience all weather conditions in a different, complete and atmospheric way.
Faendal is one of the first NPCs you meet in Skyrim, but there isn't much indication of where he comes from or who he is. .So I think it's time for Faendal to have some time to shine in the sun and have a chance to impress Camilla Valerius!
So..in addition to making Faendal's house completely outdoors and atmospheric, I also cluttered the house in a way that connected Faendal to Valenwood, where he comes from, and reflected his personality. -If you look closely, you should be able to guess where he may have been, where he plans to go, what his experiences are. Even emphasizing his lifestyle. It's all there, but it's up to you to see for yourself!
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Loading order and compatibility:
Loading after Immersive Citizenship.
If you use Immersive Citizens - use the patch provided in the download. (Last patch loaded).
More information:
This mod is optimized for occluding planes with no performance degradation.
AI packages and Faendal's Quest: A Lovely Letter are also in play.
Enjoy and feel free to leave feedback!
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I set out to redesign a building, Faendal's house in Riverwood.. specifically by targeting it's 3D model in order to make it seamlessly exist entirely out in the Skyrim Exterior Worldspace. - Now you will find there are No Load Doors on Faendal's House, this means of course that you can enter and exit without delay.. but also that his house is now very atmospheric!
You will be able to hear the wind howling, see the trees outside blowing and dancing in the wind, you will be able to see the sunlight coming through the doorway and through the windows at times. You will be able to experience all weather conditions in a different, complete and atmospheric way.
Faendal is one of the first npcs you see in Skyrim but there isn't much to indicate where hes from or who he is.. so I figured It was time Faendal had his time to shine in the sun and a chance to impress Camilla Valerius!
So.. in addition to making Faendal's house entirely Outdoors and Atmospheric, I cluttered the house in a way which would connect Faendal to where he came from, Valenwood.. and reflect his personality. - If you look closely you should be able to hazard a guess at the places he may have been, places he plans to go, his experiences.. even the way he lives is emphasized. It's all there but its upto you to see it!
Load Order & Compatibility:
Load after Immersive Citizens.
IF you use Immersive Citizens - Use the patch provided in the downloads. (Load the patch last).
Further info:
This mod is optimized with occlusion planes, it will cause no performance drops.
The AI packages and Faendal's Quest: A Lovely Letter are also functioning.
Enjoy and feel free to leave feedback!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.