Extra encounter 2

by iwakurasuan·v0.6·Updated 2019-09-05

Add additional encounters in dungeons.

Screenshots 1 screenshots

About this mod Machine translation

about

Add additional encounters in dungeons.

They come from the entrance to the dungeon.

This mod does not add any additional spawn points.

This mod does not increase the already existing spawn rate.

Require

SKSE64 (possibly)

SkyUI

PapyrusUtil SE

Optional

AdditionalEncounters - Chameleon.esp is an optional patch.

This esp requires the following mods:

Invisibility Eyes Glitch Workaround plus Chameleon spell

This mod only works on the Legend Edition, you must convert to the Special Edition.

Install

Just install and activate esp.

uninstall

Just deactivate esp and delete, then clean save data.

detail

After the player enters the dungeon, they are preparing to parse, for about 10 seconds.

Don't worry, they barely take a performance hit.

When ready, when x seconds have elapsed, they produce a check parse.

x represents the minimum generation interval and the maximum generation interval.

At least the minimum spawn count enemies will be spawned.

They are additional spawns and the rate is a percentage of spawning.

They are limits, and the limit is the maximum build count.

After spawning the parse, when x seconds have passed, the spawn check parse will appear again.

A maximum of 20 enemies will appear throughout the process.

If the spawn check counter reaches its maximum value, no more spawns will be encountered until the player leaves the dungeon.

All enemies can be marked.

Stealth - They use invisibility and attempt to assassinate the player.

Help Caller - If attacked, they will run away and call for help.

Extra adventurer, thief, assassin.

compatibility

This mod should be compatible with almost anything.

——————————————————————————————————————

About

Add extra encounters in dungeon.

They comes from entrance of dungeon.

This mod does NOT add any extra spawn point.

This mod does NOT increase spawn rate already exists.

Requirements

SKSE64 (maybe)

SkyUI

PapyrusUtil SE

Optional

AdditionalEncounters - Chameleon.esp is optional patch.

This esp requires following mod:

Invisibility Eyes Glitch Workaround plus Chameleon spell

This mod is for legendary edition only, you must to convert to Special Edition.

Installation

Just install and activate esp.

Uninstallation

Just deactivate esp and remove, then clean your save data.

Details

After player into dungeon, they are preparing parse, around 10 seconds.

Don't worry, they are almost no performance hit.

After preparing, when x seconds past, they are spawn check parse.

x means between min spawn interval and max spawn interval.

At least min spawn count enemies will be spawn.

They are extra spawn, rate is spawn percentage.

They are limit, limit is max spawn count.

After spawn parse, when x seconds past, spawn check parse will comes again.

Up to 20 enemies appear throughout.

If spawn check counter is reached to max, no more spawn encounters until player get out from dungeon.

All enemies can be flagged.

Stealth - They use invisibility and try to assassinate the player.

Help caller - They will run away and call help if attacked.

Extra - be Adventurer, Thief, Assassin.

Compatibility

This mod should be compatible with almost anything.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
额外的遭遇2
File size
19.4 KiB