EVG Conditionals extended
This animation mod greatly expands the amount of animation in Everglaid's EVG conditional idle, allowing you to fully immerse yourself in the environments you and your NPCs are subjected to.
Screenshots 8 screenshots
About this mod Machine translation
This animation mod greatly expands the amount of animation in Everglaid's EVG conditional idle, allowing you to fully immerse yourself in the environments you and your NPCs are subjected to.
This animation module is an add-on module for Everglaid EVG Conditional Idle, this mod provides a full set of animations for almost all actions, when low health, low stamina, magic and naked; this add-on is to give us the full experience EVG conditioners want, it allows you to see mid-battle, no matter what weapons or magic you or NPC use, your or NPC's health, stamina or magic will drop, and, if you and NPC are naked, they will try to cover your body with their weapons.
In addition to what's shown in the video, go into the game, lower your stamina/health/mana, and try different moves to see them.
device
Installed with the mod manager, safely installed and uninstalled mid-game, ensuring injury and stamina phase 2 animations are conditional on NPCs in the EVG idle MCM.
live in harmony
Compatible with all animation mods, replacers and combat mods (unless they have a higher priority), these are conditional and they only play when the condition is met, when naked, when health, stamina or mana are low, otherwise the vanilla animation or whatever animation you are using will play.
If using combat modes like MCO and ABR, everything except the attack animation (swinging the weapon) will work, all idle and movement animations will play, and there shouldn't be any issues.
To-do list
-Conditional combination animations, fatigue and injury, headache and exhaustion, humility and headache, etc., (this will increase the variety of battles).
- Added male modesty animation.
-Add dialogue animation to show modesty (NPC naked chat).
-Fixed some animations that I think could be improved.
give up
This module does not contain any files, nor does it edit any content. EVG is conditionally idle, it just adds more animations to play when the conditions are met.
Credit
- Feliski for dynamic animation replacer.
-EVG, the creator of Everglaid, is continuously idle
-funny bizyness For injured animation resources, some of his animations are implemented.
My other animation modules
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.