Essential elements for SKSE’s rebirth
Essential elements for SKSE’s rebirth
Screenshots 3 screenshots
About this mod Machine translation
Essential elements for SKSE’s rebirth
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Original idea by powerofthree, due to no source code, this is a complete rework trying to achieve the same function, compiled against the latest address library so it's version independent. (> 1.5.39)
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This plugin dynamically removes NPCs' essential flag. Allow you to kill them like you should.
Reference Guide
Warning: Will break your game if you actually kill the quest related NPCs.
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Why should you choose this over other similiar mod?
SKSE plugin that does not count toward your esp slot.
Safe to install / uninstall mid game, does not bake your save file.
Dynamically patch all NPCs, no matter it's vanilla or mod-introduced.
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TODO:
Add quest NPC prevention option.
Remove kids' flag as well.
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Installation:
Install with Mod Organizer 2 or Vortex. Or manual download then install with above-said tools.
Manual installtion: No, it's 2020.
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Options in Json:
"heartOfFury": true, allow murdering the quest NPCs, set to false won't save them because function not yet implemented.
"exclusionList": add npc's BaseID (Not RefID) to this list to save them from being stripped off immortalities.
Example Json to exclude Irileth and Esbern.
IDs are in double quotation and separated by comma if there're multiple. No comma after the last ID. You can ignore leading zeros.
Spoiler:
Show
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Permission:
This mod sustains the MIT License. Everyone is free to make modification and redistribution.
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Resources:
source code
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Credits:
Ryan (Fudgyduff)for the CommonlibSSE
powerofthree for the original idea
_________________________
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The original idea of powerofthree, since there is no source code, this is a complete rework to achieve the same functionality and compiled against the latest address library, so it is version independent. (>1.5.39)
=================
This plug-in can dynamically remove the basic logo of NPC. Let you kill them like you should.
Reference guide
WARNING: It will break your game if you actually kill a quest-related NPC.
=================
Why choose this over other similar mods?
SKSE plugin, does not count towards your esp slot.
Safely install/uninstall mid-game without baking your save files.
Dynamically patch all NPCs, whether it's vanilla or introduced by a mod.
=================
To do:
Added mission NPC prevention option.
Also remove the children's flags.
=================
Installation method
Installed with Mod Organizer 2 or Vortex. Or download it manually and install it using the tools above.
Manual installation: No, it's 2020.
=================
Options in Json:
"heartOfFury": Yes, allows killing quest NPCs, setting it to false will not save them as the feature is not implemented yet.
"exclusionList": Add the npc's BaseID (not RefID) to this list to prevent them from being deprived.
The sample Json excludes Irileth and Esbern.
IDs are enclosed in double quotes. If there are multiple IDs, separate them with commas. There is no comma after the last ID. You can ignore leading zeros.
Spoilers: Show
=================
Permissions:
This mod has an MIT license. Everyone is free to modify and redistribute.
=================
resource:
source code
=================
credit:
Ryan (Fudgyduff) for CommonlibSSE
The three powers of the original idea
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.