Elemental Destruction Magic Redux
Added Earth, Water and Wind destruction and summoning spells.
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About this mod Machine translation
Added Earth, Water and Wind destruction and summoning spells.
Elemental Destruction Magic Redux
Added earth, water and wind as new types of destruction magic. In addition to causing the same amount of health damage to vanilla, each new type of destruction magic also has a unique secondary effect. Water spells restore enemy Magicka and Stamina for a few seconds, Earth spells stop health regeneration and have a chance to stagger the target, and Wind spells have a chance to knock the target back. This mod contains 29 new spells, including 23 destruction spells and 6 summoning spells. You can increase the spell power added by EDM via vanilla perks. Earth, water, and wind spells benefit from the enhanced fire, enhanced frost, and enhanced shock perks respectively.
How does Elemental Destruction Magic Redux differ from the standard version of Elemental Destruction Magic?
There are no new perks or edits to perks.
No enchanted weapons or armor.
Level lists cannot be edited directly.
Spellbooks have now been added to the spellbook level list via a one-time script that runs at the start of the game. (enhanced compatibility)
There are no edits to NPCs or level NPCs.
There are no edits to vanilla Skyrim races, bones and mobs.
Vendors will sell EDM Master Spell Tomes without requiring you to complete the Master Spell quest.
There are new cheat chests in Dragonsreach in Whiterun, in the Farengar room. (Contains all spell charts and staves added by EDM)
These changes enhance compatibility and make this mod essentially compatible with all other mods made for Skyrim.
EDM Redux only adds spells and a few craftable staves. It doesn't affect other parts of the game.
New spells added to Elemental Destruction Magic:
earth magic
Fire-related enchantments, scales of perks and resistances.
Gravel - Splattered rocks and dirt. (newbie)
Rock Blast - Fires a small rock. (apprentice)
Earth Rune - Explodes in an explosion of rock and dust. (apprentice)
Stalagmite - Sends out spikes of rock from the ground or walls to cause damage in a 10-foot radius. It blocks enemies for a few seconds. (skilled)
Cloak of Rock - A cloak of dust and rock that swirls around the caster. (skilled)
Boulder - Fires a large boulder. (expert)
Earth Wall - Creates a jagged rock barrier when sprayed on the ground. (expert)
*The Earthquake spell may be added in a future update, when I tested it in game in Skyrim SE it didn't work for me.
water spell
Scales with frost, enchantment and resistance.
Rapids - water jets. (newbie)
Water Ball - Fire small balls of water. (apprentice)
Water Rune - Explodes on burst. (apprentice)
Geyser - Fires a medium-sized ball of water that creates a geyser on impact, damaging targets within a 15-foot radius. (skilled)
Poncho - A cloak of water that surrounds the caster. (skilled)
Torrent - launches large water balls. (expert)
Water Wall - Creates a barrier that destroys water when sprayed on the ground. (expert)
Tidal Wave - Summons a huge wave of water. Before releasing, aiming at a 45 degree angle will cause the wave to spread further. (host)
wind spell
A powerful enchantment, a scale of privilege and resistance.
Gust - A gust of wind. (newbie)
Zephyr - blowing a gust of wind. (apprentice)
Wind Rune - Explodes when wind breaks out. (apprentice)
Tornado - Fires a whirlwind that can pass through objects while hitting multiple targets, but moves slowly and has limited range. (skilled)
Whirlwind Cloak - Surrounds the caster in wind. (skilled)
Storm - gusty winds. (expert)
Wind Wall - Creates a damaging barrier to harmful winds when sprayed on the ground. (expert)
Hurricane - Launches a large tornado with an 80% chance of blowing away anything within a 15 foot radius. (host)
Spells
Summon an Earth Astronaut - Apprentice level spell that summons an Earth Astronaut to fight for the caster. (apprentice)
Summon Wind Astronauts - A proficiency spell that summons Wind Astronauts to fight for the caster. (skilled)
Summon Hydromancer - An expert-level s …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.