EEKs Gildergreen

by EEK·v1.0·Updated 2019-08-22

The enhanced Gildergreen has more branches and a larger trunk, making it look more impressive.

Screenshots 5 screenshots

About this mod Machine translation

The enhanced Gildergreen has more branches and a larger trunk, making it look more impressive.

This mod replaces the vanilla dead/living Gildergreen with a more impressive tree, with more branches, a larger trunk, and more roots.

All I did was duplicate the grids in nifscope and set them into a new larger tree. I also removed the ugly root mesh around the base and rescaled the texture on the ground. I've also never been a fan of dead branches so have removed them, as well as my inability to repair them to a condition I'm happy with. And I actually think it looks better without it.

Yes I know there are branches that clip into each other, but you usually don't notice it unless you study it.

This is part of my Whiterun overhaul, but I thought others would enjoy it if they didn't use my mod (when it's complete).

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This mod replaces the vanilla dead/live Gildergreen with a more impressive tree with more branches, a larger trunk and more roots.

All I have done is duplicate the meshes in nifscope and postioned them to make a new larger looking tree. I have also removed the ugly scraggly root mesh the was around the base and rescaled the texture on the ground. I have also never been a fan of the dead tree branches so have removed them as well as I can't fix them to my satisfaction. Plus I actually think it looks better without.

Yes I'm aware that some of the branches clip through each other but you generally don't notice unless your studying it.

This was made as part of my Whiterun Overhaul but I thought others would like it if they are not using my mod (when it's done).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
EEKs Gildergreen
File size
301.0 KiB