Edge of Dark Legion (SSE Conversion)
This mod is an SSE conversion of DeadMaroz's "Edge of the Dark Legion" standalone weapon mod for Oldrim. Ported and uploaded with permission.
Screenshots 5 screenshots
About this mod Machine translation
This mod is an SSE conversion of DeadMaroz's "Edge of the Dark Legion" standalone weapon mod for Oldrim. Ported and uploaded with permission.
This mod is DeadMaroz's conversion of "Edge of the Dark Legion" for SSE. It adds a standalone weapon inspired by Lineage II's sword.
All credit goes to DeadMaroz for creating and licensing this conversion:
Quick Run Down: I absolutely love the weapon mods and feel like the awesome mods deserve a breath of fresh air. So here we are (luckily a complete stranger has DeadMaroz back!). If you like this mod, please visit
Please note: I have ported and tested this mod in a vanilla and heavily modified version of SSE. The mod manager I use is Vortex and I haven't had any problems so far. Added new screenshots for reference.
These weapons are divided into 1H and 2H. They can be crafted via the Ebony Smithing perk or purchased from Eorlund Gray-Mane.
Install:
Method 1: Use mod managers carefully. Drag and drop, install
Method 2: If you are still in 2001, just dump the contents of the archive into the /Data folder
uninstall:
Method 1: Uninstall via your favorite Mod Manager
Method 2: Delete the archive file we dumped into the /Data folder
Most importantly, don’t forget to have fun! :)
The original mod is described below.
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The edge of the dark army
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1.About
This mod adds swords to Lineage II. It is acceptable and can be improved.
You can craft it at any forge (requires the Ebony Crafting perk). You can also buy it at Eorlund Grey-Mane.
The sword has the same properties as the Ebony Sword, but with increased criticality.
Added version 2H in v1.2.
All meshes and textures are mine. No data is imported from other games.
- Installation:
Simply extract DLE.bsa and DLE_en.esp to the skyrim/data folder and make sure "DLE_en.esp" is checked in the data file. Nothing special.
- Uninstall:
Delete DLE.bsa and DLE_en.esp from the "Data" folder.
- Author: DeadMaroz
5.Credits:
Petrovich - Provide some help with Nifskope and testing
Bethesda - For the Game
NCsoft - for sword design
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This mod is a conversion of "Dark Legion Edge" by DeadMaroz, for use in SSE. It adds a standalone weapon inspired by the sword from Lineage II.
All credit belongs to DeadMaroz for its creation, with permission granted for this conversion:
Quick Run Down: I absolutely love weapon mods, and feel that great mods deserve to have a breath of fresh air. As such, here we are (luckily a complete stranger has DeadMaroz's back!). If you enjoy the mod, please visit the original page at and give it an endorse. I'm sure DeadMaroz would appreciate it!
Please note: I have ported and tested this mod myself in both a vanilla and heavily modded version of SSE. The mod manager I've used is Vortex, and I haven't run into any issues thus far. Fresh screenshots added for reference.
The weapons come in both 1H and 2H variants. They can be crafted via the Ebony Smithing perk, or purchased from Eorlund Gray-Mane.
Installation:
Method 1: Use a mod manager, seriously. Drag, Drop, Install
Method 2: If you live in 2001 still, just dump the contents of the archive into the /Data folder
Uninstallation:
Method 1: Uninstall via your favorite Mod Manager
Method 2: Delete the archive files that we dumped into the /Data folder
Most of all, don't forget to have fun!:)
Original mod description below.
==============================================
Dark Legion's Edge
==============================================
- About
This mod adds the sword from Lineage II. It is enchantable and improvable.
You can craft it in any forge (ebony smithing perk needed). Also you can buy it in Eorlund Gray-Mane.
Sword has the same stats as ebony sword, but increased critical rate.
2H version added in v1.2.
All meshes and textures are mine. None data was imported from other games.
- Installation:
Simply extr …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.