Ebony Mail
A new stand-alone set aboard the Cataria adds the Emperor's quarters - intended to compliment those who wield the Goldbrand.
Screenshots 6 screenshots
About this mod Machine translation
A new stand-alone set aboard the Cataria adds the Emperor's quarters - intended to compliment those who wield the Goldbrand.
If you remember, Titus Mede II is said to have had a gold medal in the Battle of the Red Circle, so while he probably won't be getting ebony mail, it's still pretty good paint, right? So I threw it all together. Otherwise the AR is the same, it is still classified as heavy armor and benefits from the heavy armor perk - I didn't change any keywords, just the armor perks and magic effects. I recommend using "Dark Imperial Armor" for the helmet (helmet file only), the excellent Goldbrand model from "Artifacts - Ten Bloods Tournament" used by FrankFamily in "The Nexus", and the Knight Armor - Ebony Armor with boots/gloves made of 92demonking with textures created by the excellent CaBal120 to bring out that shine. Thanks for contacting jasperthegnome for a great "modular" modding resource that makes it easy for me to get ebony mail resources without having to export them myself. Note that I didn't include any of these assets except the Modular permissionless resource, so to make it look like in the picture, You're going to have to go to those guys' awesome mods and install them.
Head to the 3:41 mark to see this mod.
Note from SSE:
On SSE I will only provide the standalone version. Please report any bugs as the new CK disappears when I use it. This mod will use whatever textures you have installed, so I recommend using the appropriate textures for both the armor and the Emperor's robes.
If you want to use a grid anywhere, feel free to use it, this is a very basic nifskope mashup, so if it saves you some time, knock yourself out.
The requirements are soft, you don't need them, but they make it look prettier.
What I'm using for the screen is an adapted version of Gamwich's "Country Texture", so it shouldn't be included. To match the screen, take the texture from his mod, copy it and rename it to the same name and add 2 at the end, then use paintNET or GIMP or whatever you can edit the .dds and remove that big chunk of fur (or keep it if you want).
Thanks to HonorableVista's Royal Helm resource, it looks to be 100% more adulterated than vanilla.
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If you recall, Titus Mede II was said to wield goldbrand in the Battle of the Red Ring, so while he likely wouldn't have had the ebony mail, it would still be pretty dope, right? So I tossed this together. Otherwise, the AR is the same and it still is classified as a heavy armor and benefits from heavy armor perks - I didn't change any keywords, just the armor addon and magic effect. I recommend "Darker Imperial Armor" (Helmet file only) for the helmet, the excellent Goldbrand model from "Artifacts - The Tournament of the Ten Bloods" by FrankFamily, and the boots/gloves from Knight armor - Ebony Armor edit by 92demonking, with the textures created by the excellent CaBal120 to bring out that shine. Thank you to jasperthegnome for the excellent "Modular" modding resource, which made it a good deal easier for me to acquire the ebony mail resources without having to export them myself. Note that I didn't include any of these assets besides the Modular permission free resource, so to look like it looks in the pictures you're gonna have to head over to those people's excellent mods and install them.
Head to the 3:41 mark for the review of this mod.
SSE Notes:
On SSE I will only provide a standalone version. Please report any bugs since the new CK was wonking out while I was using it. The mod will use whatever textures you have installed so I recommend using decent textures for both the armor and the emperor's robes.
If you want to use the mesh in anything, feel free to do so, it's a pretty basic nifskope mashup so if it saves you some time, knock yourself out.
The requirements are soft, you don't need them but they make it look a lot prettier.
I'm using an adapted version of Gamwich's Rustic Texture in the screenies, and it shouldn't b …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.