DX Wizard's Sword-SE
Deserter X's Wizard Sword can now be used as a weapon, either as a sword or as a greatsword. Standalone mod with permission from the original author.
About this mod Machine translation
Deserter X's Wizard Sword can now be used as a weapon, either as a sword or as a greatsword. Standalone mod with permission from the original author.
Thank you DeserterX for allowing me to convert the accessory sword into a weapon.
Thanks to Billyro for granting me permission to use the mesh assets from Scottish Claymore.
Thanks to tamu75 for granting me permission to use the mesh asset from Witcher's Steel Sword.
Thanks to Hanaisse for her help and guidance in converting the secondary sword into a weapon.
(This is basically an SSE CBBE server, but users of other principal types are welcome to join)
As mentioned above, this is the weapon version of the attachment. There are both swords and greatswords.
Textures included with permission from Deserter X.
Standalone mod with all themes: means you don't need to download the original mod for DX as it is universal.
Of course, male players can also use these swords.
How to get:
- Forge at any forge (requires Steel Forging perk).
- Use AddItemMenu.
Link to UNP Apparel
Link to CBBE clothing
No.
Manual: Place .esp, meshes and textures in the "data" folder.
Wrye Bash/Vortex/MO2: Just install as usual.
Manual: Remove .esp, meshes and textures from the Data folder.
Wrye Bash/Vortex/MO2: Just uninstall as usual.
Q1: Where can I get weapons?
A: See the instructions or use AddItemMenu, or use the console command.
Q2: Skyrim Legendary Edition (Oldrim)?
A: Here.
Q3: Can this xxx (DX’s accessory weapon) be converted into a real weapon?
A: If the accessory could be turned into a sensible weapon, I would consider it.
Change log
26-07-20: Initial version.
Textured DeserterX.
billyro represents the Scottish Claymore mesh asset.
tamu75, Steel Sword mesh asset for Witcher.
Hanaisse made GND NIF.
docteure (myself) does the final conversion and plugins.
Screenshot by dianka33.
Jeir for word art.
TKHBMVP is used for German translation.
My port/conversion mod
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Our mods will always be free
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Disclaimer:
This material is not manufactured, warranted or endorsed by ZENIMAX or its affiliates.
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Thank you DeserterX for giving me permission to convert the accessories swords into weapons.
Thank you billyro for giving me permission to use the mesh asset in Scottish Claymore.
Thank you tamu75 for giving me permission to use the mesh asset in Witcher's Steel Sword.
Thank you Hanaisse for assistance and guidance in converting the accessory swords into weapons.
(this is basically SSE CBBE server, but other body type users are welcome to join)
This is, as already mentioned above, the weapon version of the accessories. Available as both swords and greatswords.
The textures are included with Deserter X's permission.
Standalone mod with all themes: meaning you don't need to download DX's original mod if you wish so, as this is intended for universal use.
Of course male player can also use these swords.
How to get:
- Craft at any forge (need steel smithing perk).
- Use AddItemMenu.
Link to UNP outfit
Link to CBBE outfit
None.
Manual: Put the.esp, meshes, and textures in Data folder.
Wrye Bash/Vortex/MO2: Just install as usual.
Manual: Delete the.esp, meshes, and textures from Data folder.
Wrye Bash/Vortex/MO2: Just uninstall as usual.
Q1: Location where I can get the weapon?
A: See description or use AddItemMenu, or use console command.
Q2: Skyrim Legendary Edition (Oldrim)?
A: Here.
Q3: Can you convert this xxx (DX's accessories weapon) into a true weapon?
A: If the accessories can be turned into a sensible weapon, I will consider it.
Update Log
26-07-20: initial release.
DeserterX for the textures.
billyro for Scottish Claymore mesh asset.
tamu75 for Witcher's Steel Sword mesh asset.
Hanaisse for making gnd nif.
docteure (myself) for final conversions and plugin.
dianka33 for the screenshots.
Jeir for WordArt.
TKHBMVP for German translation.
My porting/converting mods
our mods will always be free
Disclaimer:
THIS …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.